The page lists 17 projects related to the topic "visitor".
| # | |||
|---|---|---|---|
| 1 | DualNRSQNM | Fundamentals of Holographic Dualities via Non-relativistic Systems and Quasinormal Modes | 2015 |
| 2 | LEILAC | Low Emissions Intensity Lime and Cement | 2016 |
| 3 | Evopark | A disruptive software solution guiding users to available parking spots and making interactionwith the parking infrastructure quick and easy | 2016 |
| 4 | VISSUALLY | Customised exhibit solutions through visual innovation | 2016 |
| 5 | PATH | PAssive Tracking of people and things for physical beHavior analysis | 2016 |
| 6 | LUNA 2016 | LUnga notte della Ricerca - Lange NAcht der Forschung | 2016 |
| 7 | ScienceScovery | EUROPEAN RESEARCHERS' NIGHT - TRAVELING THROUGH THE SCIENTIFIC HUB OF THE NORTH OF PORTUGAL | 2016 |
| 8 | Cloudfone | Cloudfone Visitor Service - a 'roam like a local' Cloud service for mobile operators | 2016 |
| 9 | iMARECULTURE | Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritagE. | 2016 |
| 10 | SENSEI | Optimizing Retail Operation With Real-Time Customer Activity Intelligence | 2018 |
| 11 | LUNA | LUnga notte della ricerca - Lange NAcht der Forschung | 2019 |
| 12 | STORIES | European Researcher's Night in France | 2018 |
| 13 | Nubart7 | From museums to everywhere: Nubart's highly innovative audio guides are looking for new verticals | 2019 |
| 14 | ReMIND | Reactivating Neglected Heritages, Reweaving Unspoken Memories. A Study on the Adaptive Reuse of Former Asylums into “mind museums”. | 2019 |
| 15 | cesmine | Cultural ecosystem services of post-mining sites: socio-economic rehabilitation after quarrying | 2020 |
| 16 | Hologlass | A New Generation of Augmented Reality Smart Glasses | 2019 |
| 17 | CUBELIZER | The first customer behaviour analytics solution for shopping-center portfolio management, deploying cost-effective & accurate advanced computer vision | 2019 |