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V4Design SIGNED

Visual and textual content re-purposing FOR(4) architecture, Design and video virtual reality games

Total Cost €

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EC-Contrib. €

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Partnership

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Project "V4Design" data sheet

The following table provides information about the project.

Coordinator
ETHNIKO KENTRO EREVNAS KAI TECHNOLOGIKIS ANAPTYXIS 

Organization address
address: CHARILAOU THERMI ROAD 6 KM
city: THERMI THESSALONIKI
postcode: 57001
website: www.certh.gr

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Greece [EL]
 Project website https://v4design.eu/
 Total cost 3˙937˙850 €
 EC max contribution 3˙937˙850 € (100%)
 Programme 1. H2020-EU.2.1.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT))
 Code Call H2020-ICT-2017-1
 Funding Scheme RIA
 Starting year 2018
 Duration (year-month-day) from 2018-01-01   to  2020-12-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    ETHNIKO KENTRO EREVNAS KAI TECHNOLOGIKIS ANAPTYXIS EL (THERMI THESSALONIKI) coordinator 681˙250.00
2    UNIVERSIDAD POMPEU FABRA ES (BARCELONA) participant 476˙250.00
3    NUROGAMES GMBH DE (KOLN) participant 458˙750.00
4    KATHOLIEKE UNIVERSITEIT LEUVEN BE (LEUVEN) participant 444˙875.00
5    DEUTSCHE WELLE DE (BONN) participant 352˙125.00
6    HERZOG & DE MEURON BASEL AG CH (BASEL) participant 314˙600.00
7    MCNEEL EUROPE SL ES (BARCELONA) participant 305˙000.00
8    ARISTOTELIO PANEPISTIMIO THESSALONIKIS EL (THESSALONIKI) participant 297˙500.00
9    STICHTING EUROPEANA NL (DEN HAAG) participant 297˙500.00
10    ARTFILMS LTD UK (LONDON) participant 155˙000.00
11    SLRS MULTIMEDIA AB SE (DROTTNINGHOLM) participant 155˙000.00
12    WACHTMEISTER JESPER SE (DROTTNINGHOLM) participant 0.00

Map

 Project objective

V4Design will develop a platform that provides architects, video game creators and designers of any expertise with innovative tools necessary to enhance and simplify the creative phase of the designing process. The main idea behind V4Design is to reuse (i) visual: movies, documentaries paintings and images from other artwork and (ii) textual content: from textual documentations in films, critics, catalogues, museum guides, and re-purpose it in order in a way that will be useful for architecture and video game designers. To this end, V4Design will develop a data collection and retrieval tool that will gather data from content providers and crawl on-line art libraries, in order to extract 3D and VR representations from objects, buildings and cityscape environments. Additionally, V4Design will introduce innovative design tools to architects, designers and video game creators that will leverage visual and textual ICT technologies: (i) extract a specific historic era’s artistic or aesthetic style, localize buildings and art-objects in visual data, (ii) generate personalized summaries of the retrieved commentaries, reviews, critics, etc. on the visual content, and (iii) enhance all the above with semantic knowledge, smart indexing and retrieval capability. By this way, the creative phase of the design process will be greatly enhanced. Past aesthetic trends and SoA design knowledge would be easily reused, fully leveraging the skills, competencies and talent of designers and allowing them to explore and create new realms. A very rich source of inspiration will be also provided by textual summaries derived from the reflections on the analyzed artwork tuned to designers’ interests and profiles.

 Deliverables

List of deliverables.
Basic version of multilingual semantic text analysis Documents, reports 2020-04-11 04:54:25
Ontology network and reasoning framework Documents, reports 2020-04-11 04:54:25
Basic version of interior and exterior localization algorithms & tools Documents, reports 2020-04-11 04:54:25
Operational prototypes and user interfaces for architecture and VR game design application Documents, reports 2020-04-11 04:54:25
Roadmap towards the implementation of the V4Design platform Documents, reports 2020-04-11 04:54:25
Use cases, requirements and evaluation plan Documents, reports 2020-04-11 04:54:25
Basic summarization techniques Documents, reports 2020-04-11 04:54:25
Empirical study of textual data related to visual content Documents, reports 2020-04-11 04:54:25
1st prototype and applications for architecture and video game design platforms Demonstrators, pilots, prototypes 2020-04-11 04:54:25
Basic version of aesthetics concept extraction algorithms & tools Documents, reports 2020-04-11 04:54:25
Initial use case scenarios and user requirements Documents, reports 2020-04-11 04:54:25
Report on standardisation, dissemination and collaboration activities v1 Documents, reports 2020-04-11 04:54:25
First iteration of 3D reconstruction and scientific report Documents, reports 2020-04-11 04:54:25
Initial dissemination plan and dissemination/communication material Documents, reports 2020-04-11 04:54:25
Domain specific search and social media crawling tools Documents, reports 2020-04-11 04:54:25
Initial visual and textual dataset creation and legal and ethical requirements Documents, reports 2020-04-11 04:54:25
Technical requirements and architecture Documents, reports 2020-04-11 04:54:25
Empirical study of visual content Documents, reports 2020-04-11 04:54:25
V4Design website Websites, patent fillings, videos etc. 2020-04-11 04:54:25

Take a look to the deliverables list in detail:  detailed list of V4Design deliverables.

 Publications

year authors and title journal last update
List of publications.
2019 Zavraka D., Tellios A.
Grounded identities: Urban surface conditioning and material technologies
published pages: , ISSN: , DOI:
4th International Conference on “CHANGING CITIES: Spatial, Design, Landscape & Socio-economic Dimensions 2020-04-11
2018 Alexander Shvets, Simon Mille, Leo Wanner
Sentence Packaging in Text Generation from Semantic Graphs as a Community Detection Problem
published pages: 350–359, ISSN: , DOI:
Proceedings of the 11th International Conference on Natural Language Generation W18-6542 2020-04-11
2019 Koulali P., Tellios A
The Digital Tools in the design process of Landscape
published pages: , ISSN: , DOI:
4th International Conference on “CHANGING CITIES: Spatial, Design, Landscape & Socio-economic Dimensions 2020-04-11
2018 Stefanos Vrochidis, Anastasia Moumtzidou, Ilias Gialampoukidis, Dimitris Liparas, Gerard Casamayor, Leo Wanner, Nicolaus Heise, Tilman Wagner, Andriy Bilous, Emmanuel Jamin, Boyan Simeonov, Vladimir Alexiev, Reinhard Busch, Ioannis Arapakis, Ioannis Kompatsiaris
A Multimodal Analytics Platform for Journalists Analyzing Large-Scale, Heterogeneous Multilingual, and Multimedia Content
published pages: , ISSN: 2296-9144, DOI: 10.3389/frobt.2018.00123
Frontiers in Robotics and AI 5 2020-04-11
2018 Simon Mille, Anja Belz, Bernd Bohnet, Yvette Graham, Emily Pitler, Leo Wanner
The First Multilingual Surface Realisation Shared Task (SR’18): Overview and Evaluation Results
published pages: 1–12, ISSN: , DOI:
Proceedings of the First Workshop on Multilingual Surface Realisation W18-3601v2 2020-04-11
2019 Meditsko Georgios & Vrochidis Stefanos & Kompatsiaris Ioannis
V4Ann: Representation and Interlinking of Atom-based Annotations of Digital Content
published pages: , ISSN: , DOI:
SEMANTiCS 2019 2020-04-11
2018 Elissavet Batziou, Emmanouil Michail, Konstantinos Avgerinakis, Stefanos Vrochidis1, Ioannis Patras, Ioannis Kompatsiaris1
Visual and audio analysis of movies video for emotion detection @ Emotional Impact of Movies task MediaEval 2018
published pages: , ISSN: , DOI:
MediaEval’18 2020-04-11
2019 M. Bassier, M. Vergauwen
CLUSTERING OF WALL GEOMETRY FROM UNSTRUCTURED POINT CLOUDS
published pages: 101-108, ISSN: 2194-9034, DOI: 10.5194/isprs-archives-XLII-2-W9-101-2019
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W9 2020-04-11
2019 Maarten Bassier, Bjorn Van Genechten, Maarten Vergauwen
Classification of sensor independent point cloud data of building objects using random forests
published pages: 468-477, ISSN: 2352-7102, DOI: 10.1016/j.jobe.2018.04.027
Journal of Building Engineering 21 2020-04-11
2018 Maarten Bassier, Stan Vincke, Roberto de Lima Hernandez, Maarten Vergauwen
An Overview of Innovative Heritage Deliverables Based on Remote Sensing Techniques
published pages: 1607, ISSN: 2072-4292, DOI: 10.3390/rs10101607
Remote Sensing 10/10 2020-04-11

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The information about "V4DESIGN" are provided by the European Opendata Portal: CORDIS opendata.

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