IXMI

Improving the eXperience of musicians and spectators with digital Musical Instruments using 3D interfaces and mixed-reality technologies

 Coordinatore UNIVERSITY OF BRISTOL 

 Organization address address: TYNDALL AVENUE SENATE HOUSE
city: BRISTOL
postcode: BS8 1TH

contact info
Titolo: Mrs.
Nome: Coombs
Cognome: Julie
Email: send email
Telefono: +44 117 3315535

 Nazionalità Coordinatore United Kingdom [UK]
 Totale costo 221˙606 €
 EC contributo 221˙606 €
 Programma FP7-PEOPLE
Specific programme "People" implementing the Seventh Framework Programme of the European Community for research, technological development and demonstration activities (2007 to 2013)
 Code Call FP7-PEOPLE-2012-IEF
 Funding Scheme MC-IEF
 Anno di inizio 2013
 Periodo (anno-mese-giorno) 2013-09-01   -   2015-08-31

 Partecipanti

# participant  country  role  EC contrib. [€] 
1    UNIVERSITY OF BRISTOL

 Organization address address: TYNDALL AVENUE SENATE HOUSE
city: BRISTOL
postcode: BS8 1TH

contact info
Titolo: Mrs.
Nome: Coombs
Cognome: Julie
Email: send email
Telefono: +44 117 3315535

UK (BRISTOL) coordinator 221˙606.40

Mappa


 Word cloud

Esplora la "nuvola delle parole (Word Cloud) per avere un'idea di massima del progetto.

musicians    gestures    musical    impact    spectators    digital    performances    public    purpose    interfaces    building    components    displays    mappings    graphical    instruments   

 Obiettivo del progetto (Objective)

'Art and science intersect often and in many ways. In particular, new technologies are hacked for the purpose of building musical instruments. As a result, more and more novel digital musical instruments come out of laboratories and companies and are used in public performances. However, the variety and quality of chosen interfaces, sound synthesis methods and mappings between gestures and sounds often prevent people from understanding and enjoying those instruments as much as familiar acoustic or electric instruments based on physic principles. The purpose of this project is to improve the experience of both novices musicians and spectators with digital musical instruments, by combining work on 3D graphical musical interfaces and advanced musical techniques by the Fellow with research on mixed-reality displays and audience experience by the Host Institute. A first phase will focus on highlighting the impact of musicians gestures and the behaviour of instruments using 3D representations spatially merged with the instruments. The effects on the experience of spectators during public performances will then be evaluated. A second phase will explore the concept of adaptive mappings by means of graphical and musical level-of-detail and differentiated views using multi-user displays in order to ensure an enjoyable playing experience for all musicians regardless of their expertise level. A long-term user study will be conducted in order to evaluate the impact of the proposed solutions on musicians experience during the learning process. Both phases will involve dissemination parts including workshop with artists, academic publications and workshops, demonstrations and concerts for the general public, release of software components under accessible licenses, and online guides for building the hardware components.'

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