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3D Tune-In

3D-games for TUNing and lEarnINg about hearing aids

Total Cost €

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EC-Contrib. €

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Partnership

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 3D Tune-In project word cloud

Explore the words cloud of the 3D Tune-In project. It provides you a very rough idea of what is the project "3D Tune-In" about.

haptic    accesibilidad    audio    first    scientific    inclusion    industrial    office    sme    brings    flexible    adults    classroom    stakeholders    techniques    functionalities    institutes    extra    reactify    college    restaurant    25    though    unexploited    population    technologies    london    environment    malaga    confidence    gn    associations    participatory    nazionale    games    aid    overlooked    communities    nottingham    generating    de    personas    children    ente    inaccessible    commercialization    xteam    assistive    markets    street    industry    transfer    miniaturised    game    society    back    imperial    producers    functions    hearing    gamification    leisure    generate    supporting    action    life    surrounding    manufacturer    people    visual    deafness    employing    older    interaction    individuals    quality    active    prefer    digital    vianet    environments    expand    montfort    interactions    tune    healthy    job    sordas    aids    significantly    academic    university    smes    social    technological    link    3d    simpler    impairment    nerlaska    toolkit    last    sordi    dramatically    demand    acoustic    living    ageing    considerably    care   

Project "3D Tune-In" data sheet

The following table provides information about the project.

Coordinator
IMPERIAL COLLEGE OF SCIENCE TECHNOLOGY AND MEDICINE 

Organization address
address: SOUTH KENSINGTON CAMPUS EXHIBITION ROAD
city: LONDON
postcode: SW7 2AZ
website: http://www.imperial.ac.uk/

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country United Kingdom [UK]
 Project website http://3d-tune-in.eu/
 Total cost 3˙355˙151 €
 EC max contribution 2˙896˙175 € (86%)
 Programme 1. H2020-EU.2.1.1.4. (Content technologies and information management: ICT for digital content, cultural and creative industries)
 Code Call H2020-ICT-2014-1
 Funding Scheme IA
 Starting year 2015
 Duration (year-month-day) from 2015-05-01   to  2018-04-30

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    IMPERIAL COLLEGE OF SCIENCE TECHNOLOGY AND MEDICINE UK (LONDON) coordinator 602˙579.00
2    UNIVERSIDAD DE MALAGA ES (MALAGA) participant 577˙375.00
3    THE UNIVERSITY OF NOTTINGHAM UK (NOTTINGHAM) participant 541˙375.00
4    TAMASCELLI STEFANO IT (GIACCIANO CON BARUCHELLA ROVIGO) participant 230˙868.00
5    VIANET SRL IT (GROTTAFERRATA) participant 229˙250.00
6    REACTIFY MUSIC LLP UK (LONDON) participant 224˙875.00
7    NERLASKA SL ES (VALL D'UIXO) participant 224˙514.00
8    GN HEARING S.R.L. IT (MONTEGROTTO TERME) participant 161˙437.00
9    DE MONTFORT UNIVERSITY UK (LEICESTER) participant 103˙900.00

Map

 Project objective

3D Tune-In brings together relevant stakeholders: the SME digital games industry (Reactify, Vianet, XTeam and Nerlaska); academic institutes (Imperial College London, De Montfort University, University of Nottingham, University of Malaga); a large European hearing aid manufacturer (GN); and hearing communities (Associations - Extra Care, Hearing Link, Action Deafness, Accesibilidad y Personas Sordas and Ente Nazionale Sordi); to produce digital games applied to hearing aids, addressing social inclusion, generating new markets and creating job opportunities. With Europe’s ageing population the demand for assistive hearing devices is likely to rapidly increase. While the technology has dramatically advanced in the last 25 years since the commercialization of the first digital hearing aid, the new functions are often unexploited or inaccessible, particularly for children and older adults. Producers of hearing aid devices find that individuals prefer to use simpler less flexible devices even though functionality offered by miniaturised digital devices can considerably improve hearing in different acoustic environments (e.g. classroom, office, restaurant, street) leading to greater confidence, improved social interaction and more significantly inclusion back into society. 3D Tune-In aims to exploit existing, overlooked or neglected hearing aid functionalities to greatly improve people’s quality of life and their interactions with other people and their surrounding environment. This will be achieved through creating the novel 3D Tune-In toolkit based on participatory design methods and advances in 3D visual, audio and haptic technologies; to enable SMEs in digital games to generate a set of non-leisure game applications employing gamification techniques for supporting hearing impairment. The technology transfer between these scientific, technological and industrial communities will enable the game industry to expand into assistive technologies and support active ageing and healthy living.

 Deliverables

List of deliverables.
Communication and dissemination strategy Documents, reports 2019-04-29 08:16:15
ORDP - Third Open Access Research Data Release Open Research Data Pilot 2019-04-29 08:16:15
Project Presentation Websites, patent fillings, videos etc. 2019-04-29 08:16:15
Requirements analysis and current and future scenarios of digital games for hearing Documents, reports 2019-04-29 08:16:14
Application documentation Documents, reports 2019-04-29 08:16:15
Communication and Dissemination Report: Mid-term Documents, reports 2019-04-29 08:16:14
ORDP - Second Open Access Research Data Release Open Research Data Pilot 2019-04-29 08:16:15
Kick Off Meeting, London, UK Documents, reports 2019-04-29 08:16:14
Communication and Dissemination Report: Final Documents, reports 2019-04-29 08:16:15
ORDP - First Open Access Research Data Release Open Research Data Pilot 2019-04-29 08:16:14
ORDP - Data Management Plan Open Research Data Pilot 2019-04-29 08:16:14

Take a look to the deliverables list in detail:  detailed list of 3D Tune-In deliverables.

 Publications

year authors and title journal last update
List of publications.
2016 Richard Eastgate, Lorenzo Picinali, Harshada Patel, Mirabelle DʼCruz
3D Games for Tuning and Learning About Hearing Aids
published pages: 30, ISSN: 0745-7472, DOI: 10.1097/01.HJ.0000481810.74569.d8
The Hearing Journal 69/4 2019-05-30
2017 Luca Simeone, Giustina Secundo, Giovanni Schiuma
Knowledge translation mechanisms in open innovation: the role of design in R&D projects
published pages: 1406-1429, ISSN: 1367-3270, DOI: 10.1108/JKM-10-2016-0432
Journal of Knowledge Management 21/6 2019-05-30

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The information about "3D TUNE-IN" are provided by the European Opendata Portal: CORDIS opendata.

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