Opendata, web and dolomites

Smart Library

The Smart Digital Library of Edutainment by Smile and Learn

Total Cost €

0

EC-Contrib. €

0

Partnership

0

Views

0

 Smart Library project word cloud

Explore the words cloud of the Smart Library project. It provides you a very rough idea of what is the project "Smart Library" about.

prototype    places    mobile    business    child    device    model    opportunity    12b    newly    components    learning    26b    edutainment    educational    apps    resolve    helping    platform    instrument    coming    fun    multiple    update    recommendation    integration    big    single    education    intelligences    interaction    contents    framework    winners    mission    clients    sme    tested    universal    technologies    collaborative    smart    library    gives    2014    children    18    finished    pilot    worldwide    market    months    begin    filtering    acceptance    2016    downloads    spain    space    american    framed    individual    machine    performance    2020    data    curriculum    concerned    entertainment    site    clear    combines    100    safe    content    customized    proprietary    finish    adapt    12    truly    run    june    digital    smile    once    educate    goals    grow    leveraging    parents    stories    global    service    fragmented    hours    white    markets    games    200    spend    reinforce    interactive   

Project "Smart Library" data sheet

The following table provides information about the project.

Coordinator
LEARN AND SMILE DIGITAL CREATIONS SL 

Organization address
address: RONDA DE SOBRADIEL 16B
city: MADRID
postcode: 28043
website: n.a.

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Spain [ES]
 Project website https://itunes.apple.com/us/app/smart-edutainment-library/id1062523369
 Total cost 71˙429 €
 EC max contribution 50˙000 € (70%)
 Programme 1. H2020-EU.2.1.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT))
2. H2020-EU.2.3.1. (Mainstreaming SME support, especially through a dedicated instrument)
 Code Call H2020-SMEINST-1-2015
 Funding Scheme SME-1
 Starting year 2016
 Duration (year-month-day) from 2016-04-01   to  2016-08-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    LEARN AND SMILE DIGITAL CREATIONS SL ES (MADRID) coordinator 50˙000.00

Map

Leaflet | Map data © OpenStreetMap contributors, CC-BY-SA, Imagery © Mapbox

 Project objective

Children spend many hours using technology. Parents are concerned about having their children using new technologies without adequate educational resources. To resolve this need, Smile and Learn places technology at the service of education with the mission of helping children 2 to 12 years old learn while having fun using technology. We use games, interactive stories and technology to help educate children in universal values, learn curriculum contents and reinforce their multiple intelligences. We are developing one single Smart Digital Library of Edutainment that gives access to 100 individual proprietary apps, offering clients a smart recommendation model based on children’s performance and that is already a reality with 18 apps on the market with great acceptance (200,000 downloads). It is based on: • 100% proprietary customized content based on S&L’s educational framework. • Smart recommendation model based on children’s interaction, leveraging big data analysis, machine learning and collaborative filtering. • Mobile, multi-device, multi-platform and child-safe. Global mobile market for education and entertainment for children will grow from €12B to €26B from 2014 to 2020. The market is currently highly fragmented and has no global winners. The opportunity for an approach that truly combines entertainment and education is clear. Our goal is to lead this white space worldwide. Our goals for the coming months through the H2020 program are to finish the Smart Library’s integration and testing, run on site market studies focusing on Spain as our pilot market and adapt the business model’s development to the pilot’s results. Our project is framed within the global education challenge. We will finish phase I before June 2016. Once all tasks are finished, we will update the prototype with all the components newly tested and market them in the major EU and American markets. We will begin phase II of the SME instrument to support the growth process.

Are you the coordinator (or a participant) of this project? Plaese send me more information about the "SMART LIBRARY" project.

For instance: the website url (it has not provided by EU-opendata yet), the logo, a more detailed description of the project (in plain text as a rtf file or a word file), some pictures (as picture files, not embedded into any word file), twitter account, linkedin page, etc.

Send me an  email (fabio@fabiodisconzi.com) and I put them in your project's page as son as possible.

Thanks. And then put a link of this page into your project's website.

The information about "SMART LIBRARY" are provided by the European Opendata Portal: CORDIS opendata.

More projects from the same programme (H2020-EU.2.1.1.;H2020-EU.2.3.1.)

Assist (2015)

Telocate ASSIST – Development and marketing of an acoustic solution for localization and navigation of people in buildings using the smartphone

Read More  

Gestoos (2017)

The first Behavior Recognition Open Platform

Read More  

Demographica (2017)

Helping marketing campaigns go viral

Read More