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CIO SIGNED

Common Interactive Objects

Total Cost €

0

EC-Contrib. €

0

Partnership

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Project "CIO" data sheet

The following table provides information about the project.

Coordinator
AARHUS UNIVERSITET 

Organization address
address: NORDRE RINGGADE 1
city: AARHUS C
postcode: 8000
website: www.au.dk

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Denmark [DK]
 Project website http://cs.au.dk/cio/
 Total cost 2˙398˙993 €
 EC max contribution 2˙398˙993 € (100%)
 Programme 1. H2020-EU.1.1. (EXCELLENT SCIENCE - European Research Council (ERC))
 Code Call ERC-2016-ADG
 Funding Scheme ERC-ADG
 Starting year 2017
 Duration (year-month-day) from 2017-12-01   to  2022-11-30

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    AARHUS UNIVERSITET DK (AARHUS C) coordinator 2˙398˙993.00

Map

 Project objective

In CIO, common interactive objects are developed and explored to extend human control over the technological environment by human beings, both individually and together. CIO leads to a coherent framework of user interfaces to be applied in interaction design. Common interactive objects will provide a useful frame for furthering human computer interaction (HCI) theory, development of interaction design methods and the underlying technical platforms. Common interactive objects will empower users to better understand and develop the technologies they use. When carried through, the project offers new ways for people to construct and configure human physical and virtual environments, together, over time and within communities. The main objectives of CIO are to 1. develop the conception of common interactive objects in order to offer a new understanding of human-computer interaction, focusing on human control. 2. develop support for building user interfaces in a coherent and unified framework. 3. make common interactive objects that will empower users to better understand and develop the technologies they use. 4. carry out ground-breaking research regarding the technological basis of common interactive objects with focus on malleability, control and shareability over time. CIO is methodologically rooted in HCI. CIO’s research methods combine empirical, analytical, theoretical, and design approaches, all with focus on the relationship between common interactive objects and their human users. CIO presents the idea that common interactive objects may radically innovate our understanding of use and building user interfaces. The gains of CIO will be a coherent new, high-impact way of understanding and building HCI across physical and virtual structures, bringing control back to the users. The risks are in delivering this alternative in a manner that is able to confront the current strong commercial interests in the Internet-of-Things and the 'new' Artificial Intelligence

 Publications

year authors and title journal last update
List of publications.
2019 Mirzel Avdic
Exploring Physical Intelligibility and Control with Smart Speakers
published pages: , ISSN: , DOI:
ACM conference on Designing Interactive Systems, Doctoral Consortium 2019-06-06
2019 Sarah-Kristin Thiel, Christian Remy, Licinio Roque, Rita Orji, Peter Dalsgaard, Celine Latulipe, Sayan Sarcar
Towards a Research Agenda for Gameful Creativity
published pages: , ISSN: , DOI:
DIS 2019 Workshop 2019-06-06
2019 Mirzel Avdic, Jo Vermeulen
Studying Breakdowns in Interactions with Smart Speakers
published pages: , ISSN: , DOI:
The 2019 ACM CHI Conference on Human Factors in Computing Systems 2019-06-06
2019 Ida Larsen-Ledet, Henrik Korsgaard
Territorial Functioning in Collaborative Writing
published pages: , ISSN: 0925-9724, DOI: 10.1007/s10606-019-09359-8
Computer Supported Cooperative Work (CSCW) 2019-06-06
2018 Ida Larsen-Ledet
Privacy in Collaborative Work: A Situated Challenge
published pages: , ISSN: , DOI:
2018 CHI Conference on Human Factors in Computing Systems 2019-06-06
2019 Ida Larsen-Ledet, Nathalie Alexandra Bressa, Jo Vermeulen
Reflections on Teaching a Mandatory HCI Course to Computer Science Undergraduates
published pages: , ISSN: , DOI:
The 2019 EduCHI Symposium on HCI Teaching and Learning 2019-06-06
2019 Ida Larsen-Ledet
Understanding and Supporting Collaborative Academic Writing as a Fragmented Process
published pages: , ISSN: , DOI: 10.18420/ecscw2019_dc6
The ECSCW 2019 Doctoral Colloquium 2019-06-06
2019 Sarah-Kristin Thiel, Peter Jeremy Lyle
Malleable Games - A Literature Review on Communities of Game Modders
published pages: , ISSN: , DOI:
9th International Conference on Communities & Technologies 2019-06-06
2018 Susanne Bødker, Ida Larsen-Ledet, Licínio Roque, Vanessa Joanne Thomas
Taming a Run-Away Object: How to Maintain and Extend Human Control in Human-Computer Interaction?
published pages: , ISSN: , DOI:
2018 CHI Conference on Human Factors in Computing Systems 2019-06-06
2019 Jo Vermeulen, Brian Y. Lim, Mirzel Avdic, Danding Wang, Ashraf Abdul
The Curious Case of Providing Intelligibility for Smart Speakers
published pages: , ISSN: , DOI:
The 2019 ACM CHI Conference on Human Factors in Computing Systems 2019-06-06
2019 Nathalie Bressa, Kendra Wannamaker, Henrik Korsgaard, Wesley Willett, Jo Vermeulen
Sketching and Ideation Activities for Situated Visualization Design
published pages: , ISSN: , DOI:
2019-06-06

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