Opendata, web and dolomites

H2020 projects about "intuitively"

The page lists 22 projects related to the topic "intuitively".

# achronym  title  year 
1 CENTAURO Robust Mobility and Dexterous Manipulation in Disaster Response by Fullbody Telepresence in a Centaur-like Robot 2015
2 Toor-IG-ICT37-2014 Enabling mass access to the social phenomenon of e-sports tournaments by integrating In-Game Platform in world’s leading video games 2014
3 RESCBONE The influence of mechanical loading on the decline in bone mass with ageing 2015
4 PHARM AD Removal of pharmaceutical micro-pollutants from waste water by anaerobic digestion and its effect on nitrogen recovery from digestate by micro-algae. 2015
5 CODA Custom-Made Ontology Based Data Access 2015
6 IProBoard Intellectual Property Right Dashboard 2016
7 EmbodiedTech Can humans embody augmentative robotics technology? 2017
8 BioNetIllustration BioNetIllustration: User centric illustrations of biological networks 2017
9 TEBO TEBO: Platform for empowering teachers and engaging students 2017
10 ImmerSAFE Immersive Visual Technologies for Safety-critical Applications 2018
11 MyLeg Smart and intuitive osseointegrated transfemoral prostheses embodying advanced dynamic behaviors 2018
12 CLAP Natural Hands for Intuitive Virtual 3D Interaction 2019
13 MECHANOSITY Mechanical regulation of cellular behaviour in 3D viscoelastic materials 2019
14 ACCUPOL Unlimited Growth? A Comparative Analysis of Causes and Consequences of Policy Accumulation 2018
15 QUANTEDA User-Friendly Software For the Quantitative Analysis of Textual Data 2018
16 FAIRshare FAIRshare. Farm Advisory digital Innovation tools Realised and Shared 2018
17 IMIR-UP Scale-up of INNER MAGIC and INNER REFLECTION: Virtual Ultrasound Sensors for Smart Devices. 2019
18 Predictive Robots Predictive processes for intelligent behaviours, sensory enhancement and subjective experiences in robots 2019
19 EMB3Rs User-driven Energy-Matching & Business prospection tool for industrial Excess heat/cold Reduction, Recovery and Redistribution 2019
20 CLIPE Creating Lively Interactive Populated Environments 2020
21 MALDIP Machine Learning in Disordered Photonics 2020
22 A.L.I.B.I. Helping Children to Make the Best of their Transition to High School 2020