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CoM_n_Play-Science SIGNED

Learning science the fun and creative way: coding, making, and play as vehicles for informal science learning in the 21st century

Total Cost €

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EC-Contrib. €

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Partnership

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Project "CoM_n_Play-Science" data sheet

The following table provides information about the project.

Coordinator
NORGES TEKNISK-NATURVITENSKAPELIGE UNIVERSITET NTNU 

Organization address
address: HOGSKOLERINGEN 1
city: TRONDHEIM
postcode: 7491
website: www.ntnu.no

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Norway [NO]
 Project website https://comnplayscience.eu/
 Total cost 3˙097˙715 €
 EC max contribution 3˙097˙715 € (100%)
 Programme 1. H2020-EU.5.d. (Encourage citizens to engage in science through formal and informal science education, and promote the diffusion of science-based activities, namely in science centres and through other appropriate channels)
 Code Call H2020-SwafS-2017-1
 Funding Scheme RIA
 Starting year 2018
 Duration (year-month-day) from 2018-06-01   to  2021-05-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    NORGES TEKNISK-NATURVITENSKAPELIGE UNIVERSITET NTNU NO (TRONDHEIM) coordinator 486˙665.00
2    UPPSALA UNIVERSITET SE (UPPSALA) participant 347˙500.00
3    TECHNISCHE UNIVERSITAET MUENCHEN DE (MUENCHEN) participant 306˙550.00
4    TECHNISCHE UNIVERSITEIT EINDHOVEN NL (EINDHOVEN) participant 283˙750.00
5    KING'S COLLEGE LONDON UK (LONDON) participant 276˙250.00
6    OULUN YLIOPISTO FI (OULU) participant 256˙250.00
7    THE BOARD TRUSTEES OF THE SCIENCE MUSEUM UK (LONDON) participant 242˙500.00
8    UNIVERSITA TA MALTA MT (MSIDA) participant 242˙500.00
9    OVOS MEDIA GMBH AT (WIEN) participant 242˙000.00
10    IDRYMA TECHNOLOGIAS KAI EREVNAS EL (IRAKLEIO) participant 241˙250.00
11    DESIGN FOR CHANGE ESPANA ES (MADRID) participant 172˙500.00

Map

 Project objective

The CoM’n’Play-Science project aims to help Europe better understand the new ways in which informal science learning is taking place through various coding, making, and play activities that young Europeans are nowadays increasingly engaged with outside school and higher education science classrooms, beyond the formal boundaries of science education. The project investigates a wide range of loci and modes of this kind of informal science learning, including: a) learning occurring in the context of such activities intentionally organized to achieve informal science learning; b) informal science learning that occurs as a by-product of youngsters’ various coding, making, and play activities that are not intentionally meant for science learning, and which may take place either in organized contexts or independently in everyday life. Carefully positioning the research within the context of the overarching contemporary discourses on STEM/STEAM education, RRI, and science capital, the proposed project aims to shed light on the nature and impact of the informal science learning gained through coding, making and play activities. It identifies diverse practices and looks deeper into a sample of them, whereby participants of real-life activities are surveyed, observed, and gamefully engaged in intensive research. The project further explores the impact of this this kind of informal science learning on: a) formal science education and more traditional informal science learning interventions; and b) scientific citizenship, investigating in particular the attitudes, values and dispositions that young people as learners and as citizens may develop through such activities towards science, scientists, and science-related information in everyday life. The project enables the exploitation of its research findings by developing relevant guidance for practitioners and recommendations for policy making and further research, and through an overall extrovert project approach.

 Deliverables

List of deliverables.
CoM’n’Play-Science Research on Learning Interim Report Documents, reports 2020-02-17 17:21:43
CoM’n’Play-Science Conceptual and Methodological Framework Documents, reports 2020-02-17 17:21:45
Proceedings of the First COM’n’PLAY-Science Research and Innovation Workshop Documents, reports 2020-02-17 17:21:44
CoM’n’Play-Science Online Inventory of Practices – First Version Websites, patent fillings, videos etc. 2020-02-17 17:21:42
Community Building Methods and Tools Documents, reports 2020-02-17 17:21:41
CoM’n’Play-Science Research Instuments and Tools Documents, reports 2020-02-17 17:21:39
CoM’n’Play-Science Identified Practices and Research Sample Documents, reports 2020-02-17 17:21:43

Take a look to the deliverables list in detail:  detailed list of CoM_n_Play-Science deliverables.

 Publications

year authors and title journal last update
List of publications.
2019 Sofia Papavlasopoulou, Kshitij Sharma, Michail N. Giannakos
Coding activities for children: Coupling eye-tracking with qualitative data to investigate gender differences
published pages: , ISSN: 0747-5632, DOI: 10.1016/j.chb.2019.03.003
Computers in Human Behavior 2020-01-28
2019 Kshitij Sharma, Sofia Papavlasopoulou, Michail Giannakos
Coding games and robots to enhance computational thinking: How collaboration and engagement moderate children’s attitudes?
published pages: 65-76, ISSN: 2212-8689, DOI: 10.1016/j.ijcci.2019.04.004
International Journal of Child-Computer Interaction 21 2020-01-28
2019 Sofia Papavlasopoulou, Michail N. Giannakos, Letizia Jaccheri
Exploring children\'s learning experience in constructionism-based coding activities through design-based research
published pages: 415-427, ISSN: 0747-5632, DOI: 10.1016/j.chb.2019.01.008
Computers in Human Behavior 99 2020-01-28
2019 Makantasis, Konstantinos; Liapis, Antonios; Yannakakis, Georgios N.
From Pixels to Affect: A Study on Games and Player Experience
published pages: , ISSN: , DOI:
Proceedings of the International Conference on Affective Computing and Intelligent Interaction 2 2020-01-28

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The information about "COM_N_PLAY-SCIENCE" are provided by the European Opendata Portal: CORDIS opendata.

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