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FUNGRAPH SIGNED

A New Foundation for Computer Graphics with Inherent Uncertainty

Total Cost €

0

EC-Contrib. €

0

Partnership

0

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 FUNGRAPH project word cloud

Explore the words cloud of the FUNGRAPH project. It provides you a very rough idea of what is the project "FUNGRAPH" about.

deep    domain    simulation    quantification    introduces    expanding    generation    accuracy    builds    machine    capture    flexibility    create    realistic    lacks    reconstruction    renderer    speed    introducing    designed    error    benefit    incomplete    interactive    quality    proposing    display    augmented    components    accurate    demands    revisit    ultimate    truth    rendering    graphics    ground    algorithms    complementary    extensive    limitations    fundamentally    modify    content    satisfy    estimation    single    methodology    guarantee    data    incompatible    renderings    overcome    scene    propagation    advantages    synthetic    tradeoffs    unified    bayesian    treatment    learning    environments    computer    disparate    requiring    algorithm    image    manually    uncertain    previously    input    fungraph    transform    ibr    approximate    virtual    expensive    principled    spectacular    constantly    captured    inaccurate    photos    cg    quantifying    foundations    fast    wealth   

Project "FUNGRAPH" data sheet

The following table provides information about the project.

Coordinator
INSTITUT NATIONAL DE RECHERCHE ENINFORMATIQUE ET AUTOMATIQUE 

Organization address
address: DOMAINE DE VOLUCEAU ROCQUENCOURT
city: LE CHESNAY CEDEX
postcode: 78153
website: www.inria.fr

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country France [FR]
 Total cost 2˙497˙161 €
 EC max contribution 2˙497˙161 € (100%)
 Programme 1. H2020-EU.1.1. (EXCELLENT SCIENCE - European Research Council (ERC))
 Code Call ERC-2017-ADG
 Funding Scheme ERC-ADG
 Starting year 2018
 Duration (year-month-day) from 2018-10-01   to  2023-09-30

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    INSTITUT NATIONAL DE RECHERCHE ENINFORMATIQUE ET AUTOMATIQUE FR (LE CHESNAY CEDEX) coordinator 2˙497˙161.00

Map

 Project objective

The use of Computer Graphics (CG) is constantly expanding, e.g., in Virtual and Augmented Reality, requiring realistic interactive renderings of complex virtual environments at a much wider scale than available today. CG has many limitations we must overcome to satisfy these demands. High-quality accurate rendering needs expensive simulation, while fast approximate rendering algorithms have no guarantee on accuracy; both need manually-designed expensive-to-create content. Capture (e.g., reconstruction from photos) can provide content, but it is uncertain (i.e., inaccurate and incomplete). Image-based rendering (IBR) can display such content, but lacks flexibility to modify the scene. These different rendering algorithms have incompatible but complementary tradeoffs in quality, speed and flexibility; they cannot currently be used together, and only IBR can directly use captured content. To address these problems FunGraph will revisit the foundations of Computer Graphics, so these disparate methods can be used together, introducing the treatment of uncertainty to achieve this goal. FunGraph introduces estimation of rendering uncertainty, quantifying the expected error of rendering components, and propagation of input uncertainty of captured content to the renderer. The ultimate goal is to define a unified renderer exploiting the advantages of each approach in a single algorithm. Our methodology builds on the use of extensive synthetic (and captured) “ground truth” data, the domain of Uncertainty Quantification adapted to our problems and recent advances in machine learning – Bayesian Deep Learning in particular. FunGraph will fundamentally transform computer graphics, and rendering in particular, by proposing a principled methodology based on uncertainty to develop a new generation of algorithms that fully exploit the spectacular (but previously incompatible) advances in rendering, and fully benefit from the wealth offered by constantly improving captured content.

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The information about "FUNGRAPH" are provided by the European Opendata Portal: CORDIS opendata.

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