Opendata, web and dolomites

CreativeNet

Enhancement of an advanced media sharing and networking platform to ensure connectivity among world’s creatives

Total Cost €

0

EC-Contrib. €

0

Partnership

0

Views

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 CreativeNet project word cloud

Explore the words cloud of the CreativeNet project. It provides you a very rough idea of what is the project "CreativeNet" about.

perform    employers    places    uploader    viral    match    online    struggle    people    youtube    creativenet    few    barrier    recognition    vimeo    version    creatives    facebook    140    billion    scenes    regarding    firstly    twine    freelance    industries    musicians    harder    3000    presently    annual    talents    vocalists    secondly    gets    entry    uploaded    collaborate    feasibility    filmmakers    profile    barriers    editors    enter    simply    started    added    cv    worked    networks    photographers    giving    fiverr    corresponding    linked    industry    persons    network    history    soundcloud       collaborations    behance    producers    connect    countries    linkedin    contributed    social    500    ensures    time    automatically    primarily    credit    portfolio    registered    publishes    beta    unrecognised    hirers    right    worth    professional    175    lower    recognised    creative    everyone    prospective    market    600    deserve    someone    marketplace    creates    gain    tie    easier    gdp    services   

Project "CreativeNet" data sheet

The following table provides information about the project.

Coordinator
CLOWDY LIMITED 

Organization address
address: VIRGINIA HOUSE, 5-7 GREAT ANCOATS STREET
city: MANCHESTER
postcode: M4 5AD
website: n.a.

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country United Kingdom [UK]
 Project website https://www.twine.fm
 Total cost 71˙429 €
 EC max contribution 50˙000 € (70%)
 Programme 1. H2020-EU.3.6. (SOCIETAL CHALLENGES - Europe In A Changing World - Inclusive, Innovative And Reflective Societies)
2. H2020-EU.2.3.1. (Mainstreaming SME support, especially through a dedicated instrument)
 Code Call H2020-SMEINST-1-2016-2017
 Funding Scheme SME-1
 Starting year 2016
 Duration (year-month-day) from 2016-06-01   to  2016-11-30

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    CLOWDY LIMITED UK (MANCHESTER) coordinator 50˙000.00

Map

 Project objective

Creative industries contribute to around 3% of EU GDP with and annual market value worth of €500 billion. However, the creatives e.g. musicians, photographers, filmmakers etc. primarily face two barriers to enter this market. Firstly, they do not have a traditional CV. Their history is all about their work i.e. their projects and art but not the places where they have worked. They struggle to present their CV in the traditional way, which makes it harder for them to find work. Secondly, many persons need to collaborate in a project and only a few are recognised. When a project is uploaded to online services like SoundCloud, Vimeo etc. only the uploader gets recognition. It is only linked to their account. The people behind the scenes e.g. vocalists, editors, producers etc. remain unrecognised. Social networks like Facebook, LinkedIn, Youtube, Fiverr, Behance also could not address these issues. To address these problems we have developed Twine, the professional network for the creative industry, as well as a marketplace that ensures tie-up between the prospective employers and the freelance creatives. When someone publishes a project they credit all the people who contributed to it. The project is then automatically added to everyone’s profile - giving everyone the corresponding recognition they deserve. This creates a network that will help all creatives to connect, gain recognition and simply build a portfolio. The main objective of Twine is to lower the market entry barrier for the creative persons, make it easier for them to collaborate with each other and at the same time facilitate the hirers to find the right set of talents. Presently, the beta version of Twine has 140,000 registered users from 175 countries who have added more than 600,000 projects. Over 3000 creative collaborations have started and growing quickly. In the CreativeNet project we want to perform the feasibility study regarding the scale up of Twine needed to match the potential viral growth.

Are you the coordinator (or a participant) of this project? Plaese send me more information about the "CREATIVENET" project.

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The information about "CREATIVENET" are provided by the European Opendata Portal: CORDIS opendata.

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