Explore the words cloud of the H-Reality project. It provides you a very rough idea of what is the project "H-Reality" about.
The following table provides information about the project.
Coordinator |
THE UNIVERSITY OF BIRMINGHAM
Organization address contact info |
Coordinator Country | United Kingdom [UK] |
Project website | https://www.hreality.eu/ |
Total cost | 2˙994˙965 € |
EC max contribution | 2˙994˙965 € (100%) |
Programme |
1. H2020-EU.1.2.1. (FET Open) |
Code Call | H2020-FETOPEN-1-2016-2017 |
Funding Scheme | RIA |
Starting year | 2018 |
Duration (year-month-day) | from 2018-10-01 to 2021-09-30 |
Take a look of project's partnership.
# | ||||
---|---|---|---|---|
1 | THE UNIVERSITY OF BIRMINGHAM | UK (BIRMINGHAM) | coordinator | 806˙957.00 |
2 | CENTRE NATIONAL DE LA RECHERCHE SCIENTIFIQUE CNRS | FR (PARIS) | participant | 598˙420.00 |
3 | ACTRONIKA | FR (PARIS) | participant | 597˙742.00 |
4 | ULTRAHAPTICS LIMITED | UK (BRISTOL) | participant | 593˙350.00 |
5 | TECHNISCHE UNIVERSITEIT DELFT | NL (DELFT) | participant | 398˙495.00 |
“Touch comes before sight, before speech. It is the first language and the last, and it always tells the truth” (Margaret Atwood), yet digital content today remains focused on visual and auditory stimulation. Even in the realm of VR and AR, sight and sound remain paramount. In contrast, methods for delivering haptic (sense of touch) feedback in commercial media are significantly less advanced than graphical and auditory feedback. Yet without a sense of touch, experiences ultimately feel hollow, virtual realities feel false, and Human-Computer Interfaces become unintuitive. Our vision is to be the first to imbue virtual objects with a physical presence, providing a revolutionary, untethered, virtual-haptic reality: H-Reality. The ambition of H-Reality will be achieved by integrating the commercial pioneers of ultrasonic “non-contact” haptics, state-of-the-art vibrotactile actuators, novel mathematical and tribological modelling of the skin and mechanics of touch, and experts in the psychophysical rendering of sensation. The result will be a sensory experience where digital 3D shapes and textures are made manifest in real space via modulated, focused, ultrasound, ready for the untethered hand to feel, where next-generation wearable haptic rings provide directional vibrotactile stimulation, informing users of an object's dynamics, and where computational renderings of specific materials can be distinguished via their surface properties. The implications of this technology will be far-reaching. The computer touch-screen will be brought into the third dimension so that swipe gestures will be augmented with instinctive rotational gestures, allowing intuitive manipulation of 3D data sets and strolling about the desktop as a virtual landscape of icons, apps and files. H-Reality will transform online interactions; dangerous machinery will be operated virtually from the safety of the home, and surgeons will hone their skills on thin air.
Vibrotaction mechanism models | Documents, reports | 2020-02-18 11:08:25 |
\"Non-contact Haptic prototype #1\" | Demonstrators, pilots, prototypes | 2020-02-18 11:08:24 |
Demonstrations and Outreach activities | Websites, patent fillings, videos etc. | 2020-02-18 11:08:25 |
\"Non-contact Haptic prototype #2\" | Demonstrators, pilots, prototypes | 2020-02-18 11:08:25 |
Data management plan | Documents, reports | 2020-02-18 11:08:24 |
Perceptual limits for materials and objects | Documents, reports | 2020-02-18 11:08:24 |
Website/social media and logo | Demonstrators, pilots, prototypes | 2020-02-18 11:08:24 |
Take a look to the deliverables list in detail: detailed list of H-Reality deliverables.
year | authors and title | journal | last update |
---|---|---|---|
2020 |
Thomas Howard, Maud Marchal, Anatole Lecuyer, Claudio Pacchierotti PUMAH: Pan-Tilt Ultrasound Mid-Air Haptics for Larger Interaction Workspace in Virtual Reality published pages: 38-44, ISSN: 1939-1412, DOI: 10.1109/TOH.2019.2963028 |
IEEE Transactions on Haptics 13/1 | 2020-04-01 |
2020 |
Steeven Villa Salazar, Claudio Pacchierotti, Xavier de Tinguy, Anderson Maciel, Maud Marchal Altering the Stiffness, Friction, and Shape Perception of Tangible Objects in Virtual Reality Using Wearable Haptics published pages: 167-174, ISSN: 1939-1412, DOI: 10.1109/TOH.2020.2967389 |
IEEE Transactions on Haptics 13/1 | 2020-04-01 |
Are you the coordinator (or a participant) of this project? Plaese send me more information about the "H-REALITY" project.
For instance: the website url (it has not provided by EU-opendata yet), the logo, a more detailed description of the project (in plain text as a rtf file or a word file), some pictures (as picture files, not embedded into any word file), twitter account, linkedin page, etc.
Send me an email (fabio@fabiodisconzi.com) and I put them in your project's page as son as possible.
Thanks. And then put a link of this page into your project's website.
The information about "H-REALITY" are provided by the European Opendata Portal: CORDIS opendata.