Opendata, web and dolomites


Auto-Producing TV Broadcasting System for Sport Events

Total Cost €


EC-Contrib. €






 Keemotion project word cloud

Explore the words cloud of the Keemotion project. It provides you a very rough idea of what is the project "Keemotion" about.

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Project "Keemotion" data sheet

The following table provides information about the project.


Organization address
address: RUE LOUIS DE GEER 6
postcode: 1348
website: n.a.

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Belgium [BE]
 Project website
 Total cost 71˙429 €
 EC max contribution 50˙000 € (70%)
 Programme 1. H2020-EU.3. (PRIORITY 'Societal challenges)
2. H2020-EU.2.3. (INDUSTRIAL LEADERSHIP - Innovation In SMEs)
3. H2020-EU.2.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies)
 Code Call H2020-SMEInst-2018-2020-1
 Funding Scheme SME-1
 Starting year 2019
 Duration (year-month-day) from 2019-05-01   to  2019-08-31


Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    KEEMOTION BE (LOUVAIN LA NEUVE) coordinator 50˙000.00


 Project objective

Sport event broadcast is too expensive: a single match costs €9,000-€30,000 and requires intensive equipment installation and manual operation in situ. Minority or emerging sports find tremendous difficulties to keep on stage and gain penetration (example: female sports are only 16-20%). Additionally, broadcasting infrastructure produces intrusion in the facilities and cannot be leveraged to be used for other purposes (i.e. replay analysis, coach tactics analysis, etc.) and capital expenditure of broadcasting rights in top-tier leagues and teams is increasing the breach with 2nd-tier and local teams. As a result, there is a need to reduce the cost and infrastructure to broadcast a match, considering younger population preference is moving from TV to social media and online devices, most of the huge amount of data produced during a match is missed when there is no recording mean or can be only interpreted by human analysis Keemotion is a hardware software solution to produce live online broadcasts of basketball and other indoor matches with unmanned operation and minimum equipment, that is, affordable price for leagues, coaches and broadcasters. It consists of a single device with 3 cameras Artificial Intelligence for automated virtual camera; a virtual camera that simulates the movement of typical TV broadcasts with human operators; smart tagging feature to provide advanced analytics about the match and players’ performance; instant replay for referee assistance and real-time streaming broadcast for all digital devices (mobile, smart TV, computers) including integration with social media. Our customers (leagues, coaches/teams and broadcasters) will benefit from: - 80% savings Vs. conventional broadcasting - A turnkey solution (zero setup effort) - No transportation and no operators For us, it will represent a SaaS model, recurring revenue from SW licenses, worldwide expansion (EU, USA & Japan first) and valuable IP assets: automated production technology

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The information about "KEEMOTION" are provided by the European Opendata Portal: CORDIS opendata.

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