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Keemotion

Auto-Producing TV Broadcasting System for Sport Events

Total Cost €

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EC-Contrib. €

0

Partnership

0

Views

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 Keemotion project word cloud

Explore the words cloud of the Keemotion project. It provides you a very rough idea of what is the project "Keemotion" about.

basketball    players    mobile    setup    missed    purposes    tagging    sport    device    unmanned    broadcasters    infrastructure    sw    too    penetration    coaches    difficulties    reduce    zero    integration    price    revenue    capital    savings    moving    time    instant    situ    interpreted    mean    camera    model    coach    stage    licenses    computers    minority    population    movement    operation    replay    broadcast    virtual    keep    gain    smart    expensive    manual    sports    simulates    matches    customers    streaming    tier    leagues    80    assistance    human    expansion    affordable    younger    data    match    broadcasting    usa    tremendous    2nd    effort    intensive    online    hardware    single    analytics    turnkey    intelligence    16    software    valuable    leveraged    preference    teams    minimum    performance    tactics    live    breach    expenditure    local    technology    vs    tv    considering    event    20    female    produces    solution    recurring    japan    media    referee    amount    recording    keemotion    digital    rights    cameras    facilities    intrusion    transportation    benefit    social    automated    indoor    operators    huge    ip    artificial    first    saas    consists    worldwide    broadcasts    conventional    additionally    installation    assets   

Project "Keemotion" data sheet

The following table provides information about the project.

Coordinator
KEEMOTION 

Organization address
address: RUE LOUIS DE GEER 6
city: LOUVAIN LA NEUVE
postcode: 1348
website: n.a.

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Belgium [BE]
 Project website https://www.keemotion.com/
 Total cost 71˙429 €
 EC max contribution 50˙000 € (70%)
 Programme 1. H2020-EU.3. (PRIORITY 'Societal challenges)
2. H2020-EU.2.3. (INDUSTRIAL LEADERSHIP - Innovation In SMEs)
3. H2020-EU.2.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies)
 Code Call H2020-SMEInst-2018-2020-1
 Funding Scheme SME-1
 Starting year 2019
 Duration (year-month-day) from 2019-05-01   to  2019-08-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    KEEMOTION BE (LOUVAIN LA NEUVE) coordinator 50˙000.00

Map

 Project objective

Sport event broadcast is too expensive: a single match costs €9,000-€30,000 and requires intensive equipment installation and manual operation in situ. Minority or emerging sports find tremendous difficulties to keep on stage and gain penetration (example: female sports are only 16-20%). Additionally, broadcasting infrastructure produces intrusion in the facilities and cannot be leveraged to be used for other purposes (i.e. replay analysis, coach tactics analysis, etc.) and capital expenditure of broadcasting rights in top-tier leagues and teams is increasing the breach with 2nd-tier and local teams. As a result, there is a need to reduce the cost and infrastructure to broadcast a match, considering younger population preference is moving from TV to social media and online devices, most of the huge amount of data produced during a match is missed when there is no recording mean or can be only interpreted by human analysis Keemotion is a hardware software solution to produce live online broadcasts of basketball and other indoor matches with unmanned operation and minimum equipment, that is, affordable price for leagues, coaches and broadcasters. It consists of a single device with 3 cameras Artificial Intelligence for automated virtual camera; a virtual camera that simulates the movement of typical TV broadcasts with human operators; smart tagging feature to provide advanced analytics about the match and players’ performance; instant replay for referee assistance and real-time streaming broadcast for all digital devices (mobile, smart TV, computers) including integration with social media. Our customers (leagues, coaches/teams and broadcasters) will benefit from: - 80% savings Vs. conventional broadcasting - A turnkey solution (zero setup effort) - No transportation and no operators For us, it will represent a SaaS model, recurring revenue from SW licenses, worldwide expansion (EU, USA & Japan first) and valuable IP assets: automated production technology

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The information about "KEEMOTION" are provided by the European Opendata Portal: CORDIS opendata.

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