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Keemotion

Auto-Producing TV Broadcasting System for Sport Events

Total Cost €

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EC-Contrib. €

0

Partnership

0

Views

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 Keemotion project word cloud

Explore the words cloud of the Keemotion project. It provides you a very rough idea of what is the project "Keemotion" about.

first    indoor    leagues    manual    event    too    coaches    media    data    80    sw    reduce    price    time    simulates    hardware    smart    matches    social    replay    saas    device    streaming    local    intrusion    worldwide    tactics    expenditure    minority    produces    ip    amount    model    virtual    benefit    purposes    expansion    customers    technology    minimum    conventional    coach    keep    tier    installation    zero    20    facilities    considering    female    moving    digital    solution    live    cameras    setup    preference    broadcasting    difficulties    2nd    single    sport    interpreted    effort    assistance    software    automated    instant    movement    transportation    tagging    integration    analytics    infrastructure    licenses    penetration    operation    camera    rights    additionally    assets    keemotion    missed    younger    players    turnkey    operators    match    japan    recurring    unmanned    computers    leveraged    vs    mean    basketball    valuable    intensive    broadcasters    sports    human    expensive    mobile    referee    recording    situ    breach    capital    consists    performance    16    stage    tremendous    usa    gain    tv    intelligence    artificial    affordable    revenue    broadcasts    teams    huge    savings    online    population    broadcast   

Project "Keemotion" data sheet

The following table provides information about the project.

Coordinator
KEEMOTION 

Organization address
address: RUE LOUIS DE GEER 6
city: LOUVAIN LA NEUVE
postcode: 1348
website: n.a.

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Belgium [BE]
 Project website https://www.keemotion.com/
 Total cost 71˙429 €
 EC max contribution 50˙000 € (70%)
 Programme 1. H2020-EU.3. (PRIORITY 'Societal challenges)
2. H2020-EU.2.3. (INDUSTRIAL LEADERSHIP - Innovation In SMEs)
3. H2020-EU.2.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies)
 Code Call H2020-SMEInst-2018-2020-1
 Funding Scheme SME-1
 Starting year 2019
 Duration (year-month-day) from 2019-05-01   to  2019-08-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    KEEMOTION BE (LOUVAIN LA NEUVE) coordinator 50˙000.00

Map

 Project objective

Sport event broadcast is too expensive: a single match costs €9,000-€30,000 and requires intensive equipment installation and manual operation in situ. Minority or emerging sports find tremendous difficulties to keep on stage and gain penetration (example: female sports are only 16-20%). Additionally, broadcasting infrastructure produces intrusion in the facilities and cannot be leveraged to be used for other purposes (i.e. replay analysis, coach tactics analysis, etc.) and capital expenditure of broadcasting rights in top-tier leagues and teams is increasing the breach with 2nd-tier and local teams. As a result, there is a need to reduce the cost and infrastructure to broadcast a match, considering younger population preference is moving from TV to social media and online devices, most of the huge amount of data produced during a match is missed when there is no recording mean or can be only interpreted by human analysis Keemotion is a hardware software solution to produce live online broadcasts of basketball and other indoor matches with unmanned operation and minimum equipment, that is, affordable price for leagues, coaches and broadcasters. It consists of a single device with 3 cameras Artificial Intelligence for automated virtual camera; a virtual camera that simulates the movement of typical TV broadcasts with human operators; smart tagging feature to provide advanced analytics about the match and players’ performance; instant replay for referee assistance and real-time streaming broadcast for all digital devices (mobile, smart TV, computers) including integration with social media. Our customers (leagues, coaches/teams and broadcasters) will benefit from: - 80% savings Vs. conventional broadcasting - A turnkey solution (zero setup effort) - No transportation and no operators For us, it will represent a SaaS model, recurring revenue from SW licenses, worldwide expansion (EU, USA & Japan first) and valuable IP assets: automated production technology

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The information about "KEEMOTION" are provided by the European Opendata Portal: CORDIS opendata.

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