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Gravity Sketch

Multiplatform for multi-users 3D content co-creation and collaboration in Real-time (VR/AR/Mobile)

Total Cost €

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EC-Contrib. €

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Partnership

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 Gravity Sketch project word cloud

Explore the words cloud of the Gravity Sketch project. It provides you a very rough idea of what is the project "Gravity Sketch" about.

accurate    platform    models    tested    sketch    disrupt    visualizing    prototyping    solution    software    2023    2d    paper    dramatically    mobile    ar    employment    industries    augmented    tool    film    scanned    game    assisted    anticipated    initial    stimulate    2025    5m    designing    workflow    shortage    visualising    35b    form    create    enterprise    eur    model    engineers    industrial    professionals    world    cad    building    objects    vr    business    automotive    slowly    anywhere    saves    buildings    creation    brick    virtual    sectors    time    subscription    59    more    people    expensive    day    realm    grade    designers    series    prototypes    intuitive    teams    sharing    majority    operators    vast    consumers    japan    designed    environments    reduce    multiplatform    speed    60    digital    eliminating    3d    split    laid    gatekeepers    everything    visualisation    feasibility    physical    content    usa    28    infiltrating    collaborative    gravity    projected    industry    pen    consuming    apparel    review    market    manufacturing    sam    8b    computer    modification    usd    influencing    either    assets   

Project "Gravity Sketch" data sheet

The following table provides information about the project.

Coordinator
GRAVITY SKETCH LIMITED 

Organization address
address: 3 SPACE INTERNATIONAL HOUSE 6 CANTERBURY CRESCENT
city: LONDON
postcode: SW9 7QD
website: n.a.

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country United Kingdom [UK]
 Project website https://www.gravitysketch.com/
 Total cost 71˙429 €
 EC max contribution 50˙000 € (70%)
 Programme 1. H2020-EU.3. (PRIORITY 'Societal challenges)
2. H2020-EU.2.3. (INDUSTRIAL LEADERSHIP - Innovation In SMEs)
3. H2020-EU.2.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies)
 Code Call H2020-SMEInst-2018-2020-1
 Funding Scheme SME-1
 Starting year 2018
 Duration (year-month-day) from 2018-10-01   to  2019-01-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    GRAVITY SKETCH LIMITED UK (LONDON) coordinator 50˙000.00

Map

 Project objective

Virtual and Augmented Reality are slowly infiltrating our industries, influencing everything from designing to visualising buildings before a brick has been laid. It requires more people working in 3D as more and more 3D assets and objects are required for these environments. However, still, the design process remains split into the physical 2D pen-and-paper realm and the virtual 3D realm, with Computer Assisted Design (CAD) operators as gatekeepers. The vast majority of 3D content is either scanned or designed by industry professionals, not consumers. What is needed is a solution that will allow designers to quickly and freely create directly in 3D (no 2D phase) to speed up the design process, dramatically reduce cost and time of prototyping any products by eliminating expensive and time-consuming physical prototypes from the design review process by visualizing at scale in 3D on day one. There is a need for an intuitive tool to address the shortage of designers (i.e. Automotive, industrial design, game design, film industries). We at Gravity sketch develop a multiplatform solution for the multi-user collaborative 3D content creation and visualisation in real time that saves the time of the initial design process up to 60% when building accurate manufacturing grade digital models. Our intuitive tool has been tested with series of designers and engineers in Japan, Europe and the USA form automotive, apparel, and film industry. The feasibility study will be aimed at new identified non-enterprise sectors and subscription business model. We will disrupt the 3D design workflow - one platform for real-time 3D content creation, modification, delivery/sharing. It will allow designers and teams from anywhere in the world for collaborative designing using VR/AR/Mobile devices. It is anticipated that VR/AR software could stimulate a USD 35B market by 2025. We aim at EUR 2,8B (SAM) and projected to reach 3,59% of SAM (EUR 100,5M) and increase employment from 10 to 28 by 2023.

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The information about "GRAVITY SKETCH" are provided by the European Opendata Portal: CORDIS opendata.

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