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ARETE SIGNED

AUGMENTED REALITY INTERACTIVE EDUCATIONAL SYSTEM

Total Cost €

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EC-Contrib. €

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Partnership

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Project "ARETE" data sheet

The following table provides information about the project.

Coordinator
UNIVERSITY COLLEGE DUBLIN, NATIONAL UNIVERSITY OF IRELAND, DUBLIN 

Organization address
address: BELFIELD
city: DUBLIN
postcode: 4
website: www.ucd.ie

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Ireland [IE]
 Total cost 3˙935˙035 €
 EC max contribution 3˙935˙035 € (100%)
 Programme 1. H2020-EU.2.1.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT))
 Code Call H2020-ICT-2018-3
 Funding Scheme RIA
 Starting year 2019
 Duration (year-month-day) from 2019-11-01   to  2022-10-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    UNIVERSITY COLLEGE DUBLIN, NATIONAL UNIVERSITY OF IRELAND, DUBLIN IE (DUBLIN) coordinator 788˙026.00
2    EUN PARTNERSHIP AISBL BE (BRUXELLES) participant 397˙500.00
3    UNIVERSITY OF LEICESTER UK (LEICESTER) participant 397˙300.00
4    FUNDACION CENTRO DE TECNOLOGIAS DE INTERACCION VISUAL Y COMUNICACIONES VICOMTECH ES (DONOSTIA SAN SEBASTIAN) participant 375˙000.00
5    CONSIGLIO NAZIONALE DELLE RICERCHE IT (ROMA) participant 350˙992.00
6    OXFORD BROOKES UNIVERSITY UK (OXFORD) participant 342˙066.00
7    STICHTING VU NL (AMSTERDAM) participant 339˙197.00
8    WORDSWORTH LEARNING LIMITED IE (DUBLIN) participant 324˙295.00
9    CLEVERBOOKS LIMITED IE (DUBLIN) participant 320˙770.00
10    JULIUS-MAXIMILIANS-UNIVERSITAT WURZBURG DE (WUERZBURG) participant 299˙887.00

Map

 Project objective

Augmented Reality (AR) refers to the real-time digital overlay of information over physical elements. ARETE aims to develop, integrate and disseminate interactive technology via AR methods and tools for the creation and inter-connection of existing digital systems and to build a pan-European competitive ecosystem that supports fast dissemination of augmented learning content to a wide audience, while strengthening the research and industrial capacities in Europe to develop future interactive devices and content for education, taking into account accessibility to a broader community. The ARETE project will support the existing European interactive technologies' effort both through the exploitation of opportunities offered by multi-user interactions with AR technologies evaluated in education in both professional and private contexts within three distinct pilot studies (STEM, English literacy skills, Positive Behaviour Intervention). The authoring tools used within ARETE and the provision of access of the AR content developed for the broader community of users within the EU will increase the European innovation capacity in AR. Through systematic application of human-centred design approaches, ARETE will deliver highly usable, useful and desirable AR technologies and contents, leading to a wider uptake and further stimulate their creative usage. Europe is set to become a global leader in VR and AR, with a production value estimated to increase between €15 billion and €34 billion in Europe. The ARETE ecosystem concept is not just sustaining innovation and developing existing technologies with focus on improving the performance of current products or services. ARETE enables disruptive innovation of AR for interactions, access and distribution of AR educational content to be fully realised through the three different pilots and enhance European innovation capacity in the field.

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The information about "ARETE" are provided by the European Opendata Portal: CORDIS opendata.

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