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REPLICATE

cReative-asset harvEsting PipeLine to Inspire Collective-AuThoring and Experimentation

Total Cost €

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EC-Contrib. €

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Partnership

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 REPLICATE project word cloud

Explore the words cloud of the REPLICATE project. It provides you a very rough idea of what is the project "REPLICATE" about.

private    introduce    ideas    incubators    encouraging    usability    recruiting    quality    industries    strategy    forms    sectors    tool    creativity    prior    mr    semantic    4d    solutions    team    objects    centric    stakeholder    humanities    creation    professionals    icon    reusable    co    involvement    ad    fuel    reusability    sourcing    generate    advantage    lifelike    expression    class    devised    crowd    assemble    experimental    expertise    benefit    groups    acquisition    tools    content    easily    unconstrained    flexible    add    reassembling    reconstruction    guide    creative    replicate    ways    detection    3d    play    human    citizens    unlocking    mixed    thinkers    models    assets    empowered    platform    integration    everyone    storyboarding    carefully    transform    disassembling    experiment    object    world    hoc    workspace    experiences    demand    people    richness    environments    stimulate    decomposition    mobile    sub    fuelled    disambiguations    outcomes    encouraged    harnessing   

Project "REPLICATE" data sheet

The following table provides information about the project.

Coordinator
FONDAZIONE BRUNO KESSLER 

Organization address
address: VIA SANTA CROCE 77
city: TRENTO
postcode: 38122
website: www.fbk.eu

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Italy [IT]
 Project website http://www.replicate3d.eu
 Total cost 3˙744˙875 €
 EC max contribution 3˙181˙875 € (85%)
 Programme 1. H2020-EU.2.1.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT))
 Code Call H2020-ICT-2015
 Funding Scheme RIA
 Starting year 2016
 Duration (year-month-day) from 2016-01-01   to  2018-12-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    FONDAZIONE BRUNO KESSLER IT (TRENTO) coordinator 580˙875.00
2    GAMEWARE EUROPE LIMITED UK (Cambridge) participant 796˙875.00
3    WIKITUDE GMBH AT (SALZBURG) participant 522˙437.00
4    FRAUNHOFER GESELLSCHAFT ZUR FOERDERUNG DER ANGEWANDTEN FORSCHUNG E.V. DE (MUNCHEN) participant 490˙437.00
5    Animal Vegetable Mineral Limited UK (Teddington) participant 446˙875.00
6    T2I - TRASFERIMENTO TECNOLOGICO E INNOVAZIONE SCARL IT (TREVISO) participant 344˙375.00
7    EIDGENOESSISCHE TECHNISCHE HOCHSCHULE ZUERICH CH (ZUERICH) participant 0.00

Map

 Project objective

REPLICATE will assemble a world-class team of creative thinkers from research and private sectors to:

- Fuel the creative industries’ growing demand for high-quality content by developing a user-centric, mobile-based, 3D-acquisition tool to transform the real-world into new forms of creative-assets by recruiting and encouraging the involvement of everyone.

- Establish rich and flexible forms of reusable content through the development of semantic decomposition tools that can guide users through the process of unlocking sub-elements of objects and easily add lifelike properties to complex objects.

- Introduce and stimulate the creative industries to new ways of content creation, access and reusability through a carefully devised crowd-sourcing strategy, fuelled by 3 Creativity Incubators.

Enhance the human creative process through the integration of novel Mixed-Reality (MR) user experiences, enabling experimental solutions like 3D/4D storyboarding in unconstrained environments and the ad-hoc expression of ideas by disassembling and reassembling objects in a co-creative workspace.

REPLICATE will benefit many stakeholder groups: Citizens will be empowered to generate 3D and be encouraged to solve disambiguations during reconstruction and decomposition. Creative people without prior 3D expertise will get icon-driven tools to experiment and play with 3D. Creativity professionals will be able to add richness and semantic-awareness to 3D models by harnessing human experience and state-of-the-art object detection. Researchers in the humanities will be able to take advantage of the creativity platform, usability and usage outcomes to further their research into co-creativity.

 Deliverables

List of deliverables.
First Report on overall administrative and scientific project management Documents, reports 2019-10-15 10:26:26
Ready to Ship Commercial Functional Co-Creativity Platform – scalable community features Documents, reports 2019-10-15 10:26:26

Take a look to the deliverables list in detail:  detailed list of REPLICATE deliverables.

 Publications

year authors and title journal last update
List of publications.
2017 E. Nocerino, F. Lago, D. Morabito, F. Remondino, L. Porzi, F. Poiesi, S. Rota Bulo, P. Chippendale, A. Locher, M. Havlena, L. Van Gool, M. Eder, A. Fötschl, A. Hilsmann, L. Kausch, P. Eisert
A SMARTPHONE-BASED 3D PIPELINE FOR THE CREATIVE INDUSTRY– THE REPLICATE EU PROJECT
published pages: 535-541, ISSN: 2194-9034, DOI: 10.5194/isprs-archives-XLII-2-W3-535-2017
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2/W3 2019-10-15
2016 Ingo Feldmann, Oliver Schreer, Thomas Ebner, Peter Eisert, Anna Hilsmann, Nico Nonne, Sven Haeberlein
Digitization of People and Objects for Virtual Museum Applications
published pages: , ISSN: , DOI:
Electronic Media and Visual Arts (EVA 2016) 2019-10-15
2018 Y. Tefera; F. Poiesi; D. Morabito; F. Remondino; E. Nocerino; E. Nocerino; E. Nocerino; P. Chippendale
3DNOW: IMAGE-BASED 3D RECONSTRUCTION AND MODELING VIA WEB
published pages: , ISSN: , DOI: 10.3929/ethz-b-000271674
The International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol XLII-2, Pp 1097-1103 (2018) 1 2019-10-15
2018 Thomas Probst, Ajad Chhatkuli, Danda Pani Paudel, Luc Van Gool
Model-free Consensus Maximization for Non-Rigid Shapes
published pages: , ISSN: , DOI:
European Conference on Computer 2019-10-15
2018 Y. Tefera, F. Poiesi, D. Morabito, F. Remondino, E. Nocerino, P. Chippendale
3DNOW: IMAGE-BASED 3D RECONSTRUCTION AND MODELING VIA WEB
published pages: 1097-1103, ISSN: 2194-9034, DOI: 10.5194/isprs-archives-xlii-2-1097-2018
ISPRS - International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences XLII-2 2019-10-15
2018 Erica Nocerino, Fabio Poiesi, Fabio Remondino, Luc Van Gool
Point Clouds from Smartphones
published pages: , ISSN: , DOI:
GIM INTERNATIONAL 2019-10-15
2018 Thomas Probst, Danda Pani Paudel, Ajad Chhatkuli, Luc Van Gool
Incremental Non-Rigid Structure-from-Motion with Unknown Focal Length
published pages: , ISSN: , DOI:
ECCV 2018 2019-10-15
2018 Caterina Battisti, Stefano Messelodi, Fabio Poies
Seamless bare-hand interaction in Mixed Reality
published pages: , ISSN: , DOI:
Adjunct Proceedings of the IEEE International Symposium for Mixed and Augmented Reality 2018 2018 2019-10-15
2018 Alex Locher, Michal Havlena, Luc Van Gool
Progressive Structure from Motion
published pages: , ISSN: , DOI:
ECCV 2018 2019-10-15

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The information about "REPLICATE" are provided by the European Opendata Portal: CORDIS opendata.

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