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Playfields

Playfields: Prototyping a location based game for higher education.

Total Cost €

0

EC-Contrib. €

0

Partnership

0

Views

0

 Playfields project word cloud

Explore the words cloud of the Playfields project. It provides you a very rough idea of what is the project "Playfields" about.

informal    qualitative    offers    images    communicate    ins    texts    interactions    messages    likewise    player    games    bots    game    data    routes    gps    poc    computer    envisage    prototype    setting    scored    possibilities    created    progress    central    consist    complete    teaching    natives    world    supervise    innovative    recordings    barriers    educators    researched    idea    ways    create    education    classroom    gameplay    vivo    plan    student    organisers    mixes    playable    people    rationale    technologies    interface    send    advise    claim    spots    narratives    spatial    phone    enabled    feed    ask    conducting    educational    develops    proof    he    close    prompt    students    share    automated    environments    researcher    openstreetmap    tools    back    collected    check    lbg    location    monitor    supervisors    mobile    learning    creative    teachers    points    app    digital    break    pervasive    certain    accessible    entities    lifestyle    course   

Project "Playfields" data sheet

The following table provides information about the project.

Coordinator
THE UNIVERSITY OF WARWICK 

Organization address
address: Kirby Corner Road - University House
city: COVENTRY
postcode: CV4 8UW
website: www.warwick.ac.uk

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country United Kingdom [UK]
 Total cost 149˙681 €
 EC max contribution 149˙681 € (100%)
 Programme 1. H2020-EU.1.1. (EXCELLENT SCIENCE - European Research Council (ERC))
 Code Call ERC-2015-PoC
 Funding Scheme ERC-POC
 Starting year 2016
 Duration (year-month-day) from 2016-02-01   to  2017-07-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    THE UNIVERSITY OF WARWICK UK (COVENTRY) coordinator 149˙681.00

Map

 Project objective

The idea for this Proof of Concept (PoC) is to develop a prototype of a location-based game (LBG) that can be used for teaching fieldwork in a Higher Education (HE) setting. The rationale behind it is that location-based games, understood here as pervasive games in which gameplay develops through a player's mobile location, are promising educational tools for fieldwork, as they:

- Are close to student’s lifestyle as digital natives - Offer innovative and creative technologies for using methods in vivo. - Offers educators possibilities to monitor and supervise students’ progress - Allow for different interactions between students, teachers and learning environments - Allow for more creative learning processes for understanding environments and people - Offer accessible and informal ways to break down barriers between researcher and “researched”

The game we envisage to prototype will consist of an OpenStreetMap based GPS enabled mobile phone app that can be used by students while conducting fieldwork. The game mixes spatial and qualitative approaches, that prompt students to complete certain educational tasks, plan routes , create narratives, or “claim” certain spots or areas. The app will then feed data created by the students (GPS check-ins, images, texts, recordings) back to a main computer where the findings and activities are collected, scored with points and evaluated by the teachers of the course. Through this central interface organisers of the course as well as BOTs (automated tasks/non-playable entities in the game-world) can send messages, advise and tasks to the participants, information that is also used to share and evaluate the results with students in the classroom. Likewise students can communicate with their supervisors while in the field through this central interface to ask for advise.

 Publications

year authors and title journal last update
List of publications.
2017 The Playful Mapping Collective
Playfields App
published pages: , ISSN: , DOI:
2019-07-22

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The information about "PLAYFIELDS" are provided by the European Opendata Portal: CORDIS opendata.

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