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Playfields

Playfields: Prototyping a location based game for higher education.

Total Cost €

0

EC-Contrib. €

0

Partnership

0

Views

0

 Playfields project word cloud

Explore the words cloud of the Playfields project. It provides you a very rough idea of what is the project "Playfields" about.

share    points    close    educational    phone    automated    teaching    interface    data    learning    monitor    messages    barriers    feed    complete    texts    informal    break    app    tools    check    technologies    lifestyle    game    lbg    scored    consist    games    researcher    progress    researched    pervasive    ask    creative    likewise    teachers    idea    claim    entities    interactions    player    students    openstreetmap    world    prompt    possibilities    mobile    spatial    prototype    supervise    organisers    certain    offers    natives    send    develops    qualitative    he    rationale    advise    playable    mixes    educators    proof    create    digital    vivo    conducting    accessible    course    gps    education    images    created    poc    enabled    setting    ways    supervisors    communicate    narratives    location    back    collected    student    spots    gameplay    plan    ins    envisage    people    bots    classroom    central    innovative    recordings    environments    routes    computer   

Project "Playfields" data sheet

The following table provides information about the project.

Coordinator
THE UNIVERSITY OF WARWICK 

Organization address
address: Kirby Corner Road - University House
city: COVENTRY
postcode: CV4 8UW
website: www.warwick.ac.uk

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country United Kingdom [UK]
 Total cost 149˙681 €
 EC max contribution 149˙681 € (100%)
 Programme 1. H2020-EU.1.1. (EXCELLENT SCIENCE - European Research Council (ERC))
 Code Call ERC-2015-PoC
 Funding Scheme ERC-POC
 Starting year 2016
 Duration (year-month-day) from 2016-02-01   to  2017-07-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    THE UNIVERSITY OF WARWICK UK (COVENTRY) coordinator 149˙681.00

Map

 Project objective

The idea for this Proof of Concept (PoC) is to develop a prototype of a location-based game (LBG) that can be used for teaching fieldwork in a Higher Education (HE) setting. The rationale behind it is that location-based games, understood here as pervasive games in which gameplay develops through a player's mobile location, are promising educational tools for fieldwork, as they:

- Are close to student’s lifestyle as digital natives - Offer innovative and creative technologies for using methods in vivo. - Offers educators possibilities to monitor and supervise students’ progress - Allow for different interactions between students, teachers and learning environments - Allow for more creative learning processes for understanding environments and people - Offer accessible and informal ways to break down barriers between researcher and “researched”

The game we envisage to prototype will consist of an OpenStreetMap based GPS enabled mobile phone app that can be used by students while conducting fieldwork. The game mixes spatial and qualitative approaches, that prompt students to complete certain educational tasks, plan routes , create narratives, or “claim” certain spots or areas. The app will then feed data created by the students (GPS check-ins, images, texts, recordings) back to a main computer where the findings and activities are collected, scored with points and evaluated by the teachers of the course. Through this central interface organisers of the course as well as BOTs (automated tasks/non-playable entities in the game-world) can send messages, advise and tasks to the participants, information that is also used to share and evaluate the results with students in the classroom. Likewise students can communicate with their supervisors while in the field through this central interface to ask for advise.

 Publications

year authors and title journal last update
List of publications.
2017 The Playful Mapping Collective
Playfields App
published pages: , ISSN: , DOI:
2019-07-22

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The information about "PLAYFIELDS" are provided by the European Opendata Portal: CORDIS opendata.

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