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Playfields

Playfields: Prototyping a location based game for higher education.

Total Cost €

0

EC-Contrib. €

0

Partnership

0

Views

0

 Playfields project word cloud

Explore the words cloud of the Playfields project. It provides you a very rough idea of what is the project "Playfields" about.

points    envisage    enabled    tools    break    poc    vivo    interface    lbg    routes    researched    prompt    course    likewise    created    computer    close    gps    prototype    teachers    setting    accessible    world    offers    conducting    communicate    plan    send    develops    mobile    bots    environments    educators    creative    proof    spots    data    scored    location    advise    collected    spatial    gameplay    app    student    create    digital    informal    player    barriers    share    supervisors    mixes    texts    educational    games    certain    natives    game    messages    ins    lifestyle    narratives    ask    possibilities    interactions    automated    organisers    recordings    supervise    education    technologies    he    ways    openstreetmap    check    images    phone    teaching    students    complete    qualitative    pervasive    researcher    progress    back    entities    idea    rationale    learning    central    consist    people    monitor    innovative    playable    classroom    claim    feed   

Project "Playfields" data sheet

The following table provides information about the project.

Coordinator
THE UNIVERSITY OF WARWICK 

Organization address
address: Kirby Corner Road - University House
city: COVENTRY
postcode: CV4 8UW
website: www.warwick.ac.uk

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country United Kingdom [UK]
 Total cost 149˙681 €
 EC max contribution 149˙681 € (100%)
 Programme 1. H2020-EU.1.1. (EXCELLENT SCIENCE - European Research Council (ERC))
 Code Call ERC-2015-PoC
 Funding Scheme ERC-POC
 Starting year 2016
 Duration (year-month-day) from 2016-02-01   to  2017-07-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    THE UNIVERSITY OF WARWICK UK (COVENTRY) coordinator 149˙681.00

Map

 Project objective

The idea for this Proof of Concept (PoC) is to develop a prototype of a location-based game (LBG) that can be used for teaching fieldwork in a Higher Education (HE) setting. The rationale behind it is that location-based games, understood here as pervasive games in which gameplay develops through a player's mobile location, are promising educational tools for fieldwork, as they:

- Are close to student’s lifestyle as digital natives - Offer innovative and creative technologies for using methods in vivo. - Offers educators possibilities to monitor and supervise students’ progress - Allow for different interactions between students, teachers and learning environments - Allow for more creative learning processes for understanding environments and people - Offer accessible and informal ways to break down barriers between researcher and “researched”

The game we envisage to prototype will consist of an OpenStreetMap based GPS enabled mobile phone app that can be used by students while conducting fieldwork. The game mixes spatial and qualitative approaches, that prompt students to complete certain educational tasks, plan routes , create narratives, or “claim” certain spots or areas. The app will then feed data created by the students (GPS check-ins, images, texts, recordings) back to a main computer where the findings and activities are collected, scored with points and evaluated by the teachers of the course. Through this central interface organisers of the course as well as BOTs (automated tasks/non-playable entities in the game-world) can send messages, advise and tasks to the participants, information that is also used to share and evaluate the results with students in the classroom. Likewise students can communicate with their supervisors while in the field through this central interface to ask for advise.

 Publications

year authors and title journal last update
List of publications.
2017 The Playful Mapping Collective
Playfields App
published pages: , ISSN: , DOI:
2019-07-22

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The information about "PLAYFIELDS" are provided by the European Opendata Portal: CORDIS opendata.

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