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Playfields

Playfields: Prototyping a location based game for higher education.

Total Cost €

0

EC-Contrib. €

0

Partnership

0

Views

0

 Playfields project word cloud

Explore the words cloud of the Playfields project. It provides you a very rough idea of what is the project "Playfields" about.

location    feed    gameplay    vivo    education    accessible    collected    spatial    mobile    course    supervisors    ways    check    develops    ins    computer    enabled    openstreetmap    supervise    researcher    organisers    he    proof    educators    researched    phone    natives    informal    teaching    back    mixes    consist    advise    game    data    possibilities    send    idea    pervasive    poc    lifestyle    teachers    create    claim    break    points    games    texts    scored    prototype    messages    student    created    conducting    automated    plan    creative    interface    close    people    playable    interactions    complete    digital    barriers    certain    world    bots    envisage    offers    narratives    technologies    prompt    recordings    entities    central    routes    share    ask    spots    classroom    player    gps    educational    app    learning    communicate    monitor    lbg    progress    rationale    likewise    environments    tools    images    setting    qualitative    innovative    students   

Project "Playfields" data sheet

The following table provides information about the project.

Coordinator
THE UNIVERSITY OF WARWICK 

Organization address
address: Kirby Corner Road - University House
city: COVENTRY
postcode: CV4 8UW
website: www.warwick.ac.uk

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country United Kingdom [UK]
 Total cost 149˙681 €
 EC max contribution 149˙681 € (100%)
 Programme 1. H2020-EU.1.1. (EXCELLENT SCIENCE - European Research Council (ERC))
 Code Call ERC-2015-PoC
 Funding Scheme ERC-POC
 Starting year 2016
 Duration (year-month-day) from 2016-02-01   to  2017-07-31

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    THE UNIVERSITY OF WARWICK UK (COVENTRY) coordinator 149˙681.00

Map

 Project objective

The idea for this Proof of Concept (PoC) is to develop a prototype of a location-based game (LBG) that can be used for teaching fieldwork in a Higher Education (HE) setting. The rationale behind it is that location-based games, understood here as pervasive games in which gameplay develops through a player's mobile location, are promising educational tools for fieldwork, as they:

- Are close to student’s lifestyle as digital natives - Offer innovative and creative technologies for using methods in vivo. - Offers educators possibilities to monitor and supervise students’ progress - Allow for different interactions between students, teachers and learning environments - Allow for more creative learning processes for understanding environments and people - Offer accessible and informal ways to break down barriers between researcher and “researched”

The game we envisage to prototype will consist of an OpenStreetMap based GPS enabled mobile phone app that can be used by students while conducting fieldwork. The game mixes spatial and qualitative approaches, that prompt students to complete certain educational tasks, plan routes , create narratives, or “claim” certain spots or areas. The app will then feed data created by the students (GPS check-ins, images, texts, recordings) back to a main computer where the findings and activities are collected, scored with points and evaluated by the teachers of the course. Through this central interface organisers of the course as well as BOTs (automated tasks/non-playable entities in the game-world) can send messages, advise and tasks to the participants, information that is also used to share and evaluate the results with students in the classroom. Likewise students can communicate with their supervisors while in the field through this central interface to ask for advise.

 Publications

year authors and title journal last update
List of publications.
2017 The Playful Mapping Collective
Playfields App
published pages: , ISSN: , DOI:
2019-07-22

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The information about "PLAYFIELDS" are provided by the European Opendata Portal: CORDIS opendata.

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