Explore the words cloud of the LightField project. It provides you a very rough idea of what is the project "LightField" about.
The following table provides information about the project.
| Coordinator |
CREAL3D SA
Organization address contact info |
| Coordinator Country | Switzerland [CH] |
| Project website | http://creal3d.com |
| Total cost | 71˙429 € |
| EC max contribution | 50˙000 € (70%) |
| Programme |
1. H2020-EU.3. (PRIORITY 'Societal challenges) 2. H2020-EU.2.3. (INDUSTRIAL LEADERSHIP - Innovation In SMEs) 3. H2020-EU.2.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies) |
| Code Call | H2020-SMEInst-2018-2020-1 |
| Funding Scheme | SME-1 |
| Starting year | 2019 |
| Duration (year-month-day) | from 2019-02-01 to 2019-05-31 |
Take a look of project's partnership.
| # | ||||
|---|---|---|---|---|
| 1 | CREAL3D SA | CH (ST-SULPICE VD) | coordinator | 50˙000.00 |
Monocular depth perception (eye accommodation) is missing in all today's virtual (VR) & augmented reality (AR) headsets & goggles. At best they provide an illusion of the 3rd dimension (depth, in this case) through stereoscopic vision using binocular cues only. Current devices use a flat display whereby each eye is forced to focus on a flat image. This results in so called vergence-accommodation visual conflict which causes an unpleasant eye strain & reduces the immersive effect of VR/AR. Research from the Samsung Mobile VR team has shown that most people with unimpaired vision start experiencing discomfort after using a VR headset longer than 20 mins. While this visual conflict is already a problem in VR applications, it is a major obstacle for AR applications, where an eye needs to focus on both the real & virtual objects at the same time. We have developed a novel light-field display technology for VR/MR that creates genuine 3D virtual images & mixes them naturally with the real world ones. Our display technology correctly processes all information about the intensity & direction of light rays from the virtual images (by creating a light field), realistically blurs/unblurs virtual objects depending on their distance from the viewer. Our patented technology works without eye tracking & has the potential to be scaled down to miniature form factors, effectively enabling VR/AR headsets the size of regular reading glasses. We have started early sales of our technology closing a €50,000 deal with Samsung Mobile (KR). In 2018 we have raised €750,000 from the Swiss ICT Investor Club, Atmosclear Investments & prominent business angels. We are currently working on bringing to the market our first product—a light-field projector for VR headsets. We are aiming to reach €15m in revenues by 2023 & 50 FTEs.
Are you the coordinator (or a participant) of this project? Plaese send me more information about the "LIGHTFIELD" project.
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The information about "LIGHTFIELD" are provided by the European Opendata Portal: CORDIS opendata.
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