Opendata, web and dolomites

BrainPEER

Brain Performance Enhancement Revolution - Advanced Cognitive Training System for Football Players

Total Cost €

0

EC-Contrib. €

0

Partnership

0

Views

0

 BrainPEER project word cloud

Explore the words cloud of the BrainPEER project. It provides you a very rough idea of what is the project "BrainPEER" about.

aspire    experts    critical    aspiration    simulation    nature    brain    proved    decision    hockey    cognitive    compatible    differentiating    trials    ace    smart    america    outcome    airport    quest    responders    revolutionary    professions    coverage    strategy    ice    intensified    ready    patented    million    mobile    prosperity    quantified    intelligym    drivers    extensive    leader    adopting    acceptance    constantly    individual    alas    controllers    staff    skills    pave    social    players    elite    brainpeer    visible    seek    city    first    operators    athletes    media    north    ones    popular    levels    competitive    affordable    academies    run    innovative    training    ages    game    designed    medical    youth    tools    status    commercially    market    performance    football    technologically    win    aptitude    spatial    61    skill    financial    constant    good    price    officers    proposes    demonstrating    world    video    pioneer    sports    intelligence    anticipation    fame    trainers    sport    centres    presenting    265   

Project "BrainPEER" data sheet

The following table provides information about the project.

Coordinator
ACE APPLIED COGNITIVE ENGINEERING LTD 

Organization address
address: 5 HABANAI STREET 2ND FLOOR
city: HOD HASHARON
postcode: 4531905
website: n.a.

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Israel [IL]
 Project website http://www.intelligym.com/brainpeer
 Total cost 2˙666˙875 €
 EC max contribution 1˙866˙812 € (70%)
 Programme 1. H2020-EU.2.1.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT))
2. H2020-EU.2.3.1. (Mainstreaming SME support, especially through a dedicated instrument)
 Code Call H2020-SMEINST-2-2014
 Funding Scheme SME-2
 Starting year 2015
 Duration (year-month-day) from 2015-05-01   to  2017-04-30

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    ACE APPLIED COGNITIVE ENGINEERING LTD IL (HOD HASHARON) coordinator 1˙866˙812.00

Map

 Project objective

The BrainPEER project aims at presenting a highly effective brain-training system for football players. It will do so by adopting ACE’s patented Cognitive Simulation technology to football, demonstrating it with elite football academies, then run field trials with individual youth players. Football is the world’s most popular sport. Due to its competitive nature, football players of various ages are in a constant quest to improve their game and win. Some aspire to reach fame and financial prosperity. Others seek higher social status and acceptance. That aspiration is intensified by the extensive media coverage of elite athletes. According to football experts, the main differentiating skill between good football players and average ones is game intelligence. Alas, there are currently no effective tools to improve this critical aptitude. ACE proposes an innovative and highly effective cognitive training program, addressing football-related cognitive skills such as spatial awareness, anticipation, and decision making. The outcome of the project will be a market-ready brain-training product for football players of all ages and skill levels – the Football IntelliGym. The program is designed as a friendly video-game, will be compatible with mobile devices, and at an affordable price. The Football IntelliGym’s target market is 265 million football players, of which 61 million are in Europe. ACE is a pioneer and market leader in the field of cognitive training for athletes. It has already proved the concept both technologically and commercially - with ice-hockey in North America. ACE’s strategy is to present its revolutionary training concept in sports first, where performance is highly visible and constantly quantified. This will pave the way to presenting effective brain trainers for other complex and cognitive-challenging professions such as first-responders, medical staff, operators of control centres (e.g. airport controllers and smart city officers), and drivers.

 Deliverables

List of deliverables.
Gender, Ethics, Legal, and Privacy report (D8.30) Documents, reports 2019-07-24 14:32:33
Final Project report (D1.30) Documents, reports 2019-07-24 14:32:33
Alpha version (D5.10) Websites, patent fillings, videos etc. 2019-07-24 14:32:33
Best practices summary (D7.2) Documents, reports 2019-07-24 14:32:33
Project website (D8.3) Websites, patent fillings, videos etc. 2019-07-24 14:32:33
Commercial ready version (D6.20) Websites, patent fillings, videos etc. 2019-07-24 14:32:33

Take a look to the deliverables list in detail:  detailed list of BrainPEER deliverables.

 Publications

year authors and title journal last update
List of publications.
2017 Geert J. P. Savelsbergh
Football IntelliGym Efficacy Analysis: PSV Eindhoven and AZ Alkmaar Football Academies
published pages: , ISSN: , DOI: 10.5281/zenodo.268696
2019-07-24

Are you the coordinator (or a participant) of this project? Plaese send me more information about the "BRAINPEER" project.

For instance: the website url (it has not provided by EU-opendata yet), the logo, a more detailed description of the project (in plain text as a rtf file or a word file), some pictures (as picture files, not embedded into any word file), twitter account, linkedin page, etc.

Send me an  email (fabio@fabiodisconzi.com) and I put them in your project's page as son as possible.

Thanks. And then put a link of this page into your project's website.

The information about "BRAINPEER" are provided by the European Opendata Portal: CORDIS opendata.

More projects from the same programme (H2020-EU.2.1.1.;H2020-EU.2.3.1.)

Assist (2015)

Telocate ASSIST – Development and marketing of an acoustic solution for localization and navigation of people in buildings using the smartphone

Read More  

Gestoos (2017)

The first Behavior Recognition Open Platform

Read More  

Digital Iris (2018)

Bringing the human being into the digital loop

Read More