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CONBOTS SIGNED

CONnected through roBOTS: physically coupling humans to boost handwriting and music learning

Total Cost €

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EC-Contrib. €

0

Partnership

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 CONBOTS project word cloud

Explore the words cloud of the CONBOTS project. It provides you a very rough idea of what is the project "CONBOTS" about.

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Project "CONBOTS" data sheet

The following table provides information about the project.

Coordinator
UNIVERSITA CAMPUS BIO MEDICO DI ROMA 

Organization address
address: VIA ALVARO DEL PORTILLO 21
city: ROMA
postcode: 128
website: www.unicampus.it

contact info
title: n.a.
name: n.a.
surname: n.a.
function: n.a.
email: n.a.
telephone: n.a.
fax: n.a.

 Coordinator Country Italy [IT]
 Total cost 4˙810˙796 €
 EC max contribution 4˙810˙796 € (100%)
 Programme 1. H2020-EU.2.1.1. (INDUSTRIAL LEADERSHIP - Leadership in enabling and industrial technologies - Information and Communication Technologies (ICT))
 Code Call H2020-ICT-2019-2
 Funding Scheme RIA
 Starting year 2020
 Duration (year-month-day) from 2020-01-01   to  2023-06-30

 Partnership

Take a look of project's partnership.

# participants  country  role  EC contrib. [€] 
1    UNIVERSITA CAMPUS BIO MEDICO DI ROMA IT (ROMA) coordinator 1˙192˙812.00
2    IBM ISRAEL - SCIENCE AND TECHNOLOGY LTD IL (PETACH TIKVA) participant 830˙536.00
3    IMPERIAL COLLEGE OF SCIENCE TECHNOLOGY AND MEDICINE UK (LONDON) participant 798˙750.00
4    SCUOLA SUPERIORE DI STUDI UNIVERSITARI E DI PERFEZIONAMENTO S ANNA IT (PISA) participant 592˙500.00
5    UNIVERSITEIT GENT BE (GENT) participant 550˙572.00
6    IUVO SRL IT (PONTEDERA) participant 433˙125.00
7    ARVRTECH DOO NOVI SAD RS (NOVI SAD) participant 412˙500.00

Map

 Project objective

From a parent coordinating movements to help a child learn to walk, to a violinist training a concerto, humans rely on physical interaction to learn from each other and from the environment. Building on a strongly multidisciplinary foundation with an integrated approach, CONBOTS proposes a paradigm shift that aims to augment handwriting and music learning through robotics, by creating a physically interacting robotic platform connecting humans in order to facilitate the learning of complex sensorimotor tasks. The newly designed platform will combine four enabling technologies: i) compact robotic haptic devices to gently interact with upper limbs; ii) an interactive controller yielding physical communication, integrating differential Game Theory (GT) and an algorithm to identify the partner’s control; iii) a bi-directional user interface encompassing AR-based application-driven serious games, and a set of wearable sensors and instrumented objects; iv) Machine learning algorithms for tailoring learning exercises to the user physical, emotional, and mental state CONBOTS is building on recent neuroscientific findings that showed the benefits of physical interaction to performing motor tasks together, where the human central nervous system understands a partner motor control and can use it to improve task performance and motor learning. This will be implemented on innovative robotic technology, wearable sensors and machine learning techniques to give rise to novel human-human and human-robot interaction paradigms applied in two different learning contexts: i) training graphomotor skills in children learning handwriting; ii) augmenting learning performance in beginner musicians. Using its neuroscience-driven unifying approach to motor learning and physical communication CONBOTS will expand the impact and the application of robotics to the education industry.

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The information about "CONBOTS" are provided by the European Opendata Portal: CORDIS opendata.

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