Opendata, web and dolomites

H2020 projects about "characters"

The page lists 48 projects related to the topic "characters".

# achronym  title  year 
1 ProsocialLearn ProsocialLearn - Gamification of Prosocial Learning for Increased Youth Inclusion and Academic Achievement 2015
2 POPULATE POPULate AsymmeTric mobile gamEs 2015
3 ARIA-VALUSPA Artificial Retrieval of Information Assistants - Virtual Agents with Linguistic Understanding, Social skills, and Personalised Aspects 2015
4 LAW-TRAIN Mixed-reality environment for training teams in joint investigative interrogation-Intelligent interrogation training simulator 2015
5 BIHC BIHC- Bio-inspired models of human crowds 2015
6 MIP4CELL Molecular Imprinting mediated regulation of cell behavior and related biomedical applications 2016
7 TRANSFR-Q Transcriptional RegulAtory Network controlling Strawberry Fruit Ripening and Quality 2015
8 HAS Harmonic Analysis and l-adic sheaves 2015
9 TRODITIES Trust, Global Traders, and Commodities in a Chinese International City 2015
10 Con Espressione Getting at the Heart of Things: Towards Expressivity-aware Computer Systems in Music 2016
11 ModRed The geometry of modular representations of reductive algebraic groups 2016
12 COBOTNITY A community of surface bots for creative storytelling 2016
13 first.stage Fast and easy previsualisation for creative industries 2016
14 NEUROBUKIMI Affective neurocognitive model for the ‘Uncanny Valley’ 2016
15 BUSWEL Why is Business in Some Countries More Hostile to Social Redistribution than in Others? 2016
16 ConvergeAnt An Integrative Approach to Understanding Convergent Evolution in Ant-eating Mammals 2016
17 GroundForce GroundForce: Grounding Natural Language Semantics in Video Games 2016
18 PREKARN The learning of prehistory of knapping stone 2016
19 STORIES Stories of Tomorrow - Students Visions on the Future of Space Exploration 2017
20 RANPOFIL Science and applications of random polymer fiber lasers 2017
21 Renaissance Idiocy Representing Idiocy and Intellectual Disability in Early Modern English Literature, 1500-1640 2017
22 GASAC Gender Aspects of Screen Adaptations of the British Nineteenth-Century Female Literary Canon 2017
23 GLARE Exploring Gender in Children's Literature from Cognitive Corpus Stylistic Perspective 2017
24 WIDE Wide Incremental learning with Discrimination nEtworks 2017
25 ANIMATAS Advancing intuitive human-machine interaction with human-like social capabilities for education in schools 2018
26 SPEECHREPORTING Discourse reporting in African storytelling 2018
27 MoTIVE Moments in Time in Immersive Virtual Environments 2018
28 VegProtein Vegetable proteins: a novel source of next generation functional hydrolysates 2017
29 PROTEUS Paradoxes and Metaphors of Time in Early Universe(s) 2018
30 SECurITY Social-ECological Interdependencies in TransboundarY water resources systems 2019
31 SUPEREVOL Evolution of supergenes and the genetic basis of snail colour polymorphism 2018
32 IslamAnimals Animals in the Philosophy of the Islamic World 2018
33 INNOVATION Innovation and opportunity in the evolution of life 2018
34 B-FUTURE BACK TO THE FUTURE 2018
35 EVOCELFATE Evolution of cell fate specification modes in spiral cleavage 2019
36 HANDLING Writers handling pictures: a material intermediality (1880-today) 2019
37 ConnecCaribbean Connected worlds: the Caribbean, origin of modern world 2019
38 FED Feeding, Educating, Dieting: a Transnational Approach to Nutrition Discourses in Children’s Narratives (Britain and Italy, 1850-1900) 2019
39 InnoVar Next generation variety testing for improved cropping on European farmland 2019
40 Clockstop A Fast Throughput Drosophila Model to Identify Drug Treatments for Age-related Hearing Loss (ARHL) 2019
41 IFR-CNS Intumescent Flame Retardants Inspired Template-assistant Synthesis of N/P Dual-doped 3D Carbon Network for High-Performance Supercapacitors 2019
42 PRESENT Photoreal REaltime Sentient ENTity 2019
43 DEMOSERIES Shaping Democratic Spaces: Security and TV Series 2020
44 CLIPE Creating Lively Interactive Populated Environments 2020
45 Didimo Humanity in Digital Communication 2019
46 VIETNAMICA Historical Research and Data Processing on Ancient Vietnamese Inscriptions 2019
47 3DPBio Computational Models of Motion for Fabrication-aware Design of Bioinspired Systems 2020
48 APOCRYPHA Storyworlds in Transition: Coptic Apocrypha in Changing Contexts in the Byzantine and Early Islamic Periods 2020